Return-Path: Received: from mail-gy0-f169.google.com ([209.85.160.169] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4569164 for AE-List@media-motion.tv; Tue, 20 Dec 2011 19:10:06 +0100 Received: by ghrr18 with SMTP id r18so3885488ghr.28 for ; Tue, 20 Dec 2011 10:16:16 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=gamma; h=mime-version:sender:from:date:x-google-sender-auth:message-id :subject:to:content-type; bh=tF9hW98QPIS+o9/nNsoqppxilKs2XBWc6O0SAEjaCw4=; b=cEU9Py2IPpNcIafM5FGfefiWc5lfxA+7IRTNZD0uW+fSDW1oBcfJaIrwkiSZZrnTNw DluM+Qk4cp10NBotiMZbjAyq3KcxIzlajl1OS4feXR4g3bmtZ3Cworn7Qg7FKpFnpslN 3B0zYjXFZbtlh3atNH2IRbb07m89mq+xKFGDM= Received: by 10.101.213.31 with SMTP id p31mr1674136anq.57.1324404976281; Tue, 20 Dec 2011 10:16:16 -0800 (PST) MIME-Version: 1.0 Sender: hedczech@gmail.com Received: by 10.236.115.65 with HTTP; Tue, 20 Dec 2011 10:15:35 -0800 (PST) From: "scott.aelist" Date: Tue, 20 Dec 2011 10:15:35 -0800 X-Google-Sender-Auth: gXNUpYdIFQoiJIYYUNU5yF6aw0A Message-ID: Subject: 2d character/puppet/Duik animation question To: After Effects Mail List Content-Type: multipart/alternative; boundary=001636c5bb86266a1704b48a10c2 --001636c5bb86266a1704b48a10c2 Content-Type: text/plain; charset=ISO-8859-1 I'm doing some simple cut-out style character animation with the Duik rig script. I'm running into situations where the character is changing his orientation to the camera.. facing left... then front, then turning and walking right. How do people do these transitions? Do you just swap out Right facing rig with Left facing rig? Or do you have all your body parts as precomps and then time-remap them to switch between these perspectives? I'm finding the rigging setup very time-consuming so i'm trying to find the most efficient way to do this.. thanks --001636c5bb86266a1704b48a10c2 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable I'm doing some simple cut-out style character animation with the Duik r= ig script. I'm running into situations where the character is changing = his orientation to the camera.. facing left... then front, then turning and= walking right. How do people do these transitions? Do you just swap out Ri= ght facing rig with Left facing rig? Or do you have all your body parts as = precomps and then time-remap them to switch between these perspectives? I&#= 39;m finding the rigging setup very time-consuming so i'm trying to fin= d the most efficient way to do this..
thanks
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