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After re-reading your problem, I think Zaxwerks Hidden Line renderer is the way to go.
patrick siemer
www.tapeandglue.com
On Jan 5, 2012, at 1:41 PM, Andrew Webb wrote:
> This looks right to me. When you see “fatter”, you are seeing the white border from two adjacent panels simultaneously. When you are seeing “thinner” you are only seeing the one visible border. Combine that with perspective and you get what you’re showing.
>
> Are you trying to get the look of an orthogonal projection with no perspective?
>
> /webb
>
> On Jan 5, 2012, at 2:15 PM, scott.aelist arranged some pixels so they looked like this:
>
>> I've made a simple cube out of shape layers. Each face has a white
>> border running the perimeter so that the edges show up as white
>> lines.The problem is that some edges show up fatter and others thinner
>> depending on the orientation of the cube. I can't think of a good way
>> to keep the edges consistently thick as the cube rotates. I considered
>> some sort of 2d solution to be composited on top of the faces, but
>> then I would have to write some crazy code to determine if an edge is
>> in front or behind the cube, and then change its transparency. Any
>> ideas? thanks.
>> http://i.imgur.com/NsSAQ.jpg
>>
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