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I have a 2D layer (let's say a bulldozer) that has to push a 3d layer (a house). I just want to parent the house to the bulldozer, or tie it to a null that tracks with the bulldoser, but it doesn't work because they're in different spaces and i get a paralax effect. I know how to use the toComp expression to tie a 2d layer to a 3d layer, but this is the reverse and i have no idea how to do it. How can i have the bulldozer push the house and have them move at eh same rate?
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