Return-Path: Received: from p3plsmtpa06-03.prod.phx3.secureserver.net ([173.201.192.104] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with SMTP id 4590189 for AE-List@media-motion.tv; Tue, 17 Jan 2012 02:38:32 +0100 Received: (qmail 26196 invoked from network); 17 Jan 2012 01:45:34 -0000 Received: from unknown (173.247.4.230) by p3plsmtpa06-03.prod.phx3.secureserver.net (173.201.192.104) with ESMTP; 17 Jan 2012 01:45:34 -0000 Subject: Re: [AE] layer space transformation question References: From: Greg Balint Content-Type: text/plain; charset=us-ascii X-Mailer: iPhone Mail (9A405) In-Reply-To: Message-Id: <71003225-BECF-4CDC-ABD5-7535350F70C7@delrazor.com> Date: Mon, 16 Jan 2012 20:45:48 -0500 To: After Effects Mail List Content-Transfer-Encoding: quoted-printable Mime-Version: 1.0 (1.0) Can you go ahead and just make the 2d image of the bulldozer Into a 3d layer= ? Then they could just be on the same z space. Then you could probably just= split the house layer to the first layer that the bulldozer touches it, and= parent the new split house layer to the bulldozer. =20 ////Greg Balint ///Art Director / Motion Graphics Designer delRAZOR.com/ On Jan 16, 2012, at 8:38 PM, "scott.aelist" wrote: > I have a 2D layer (let's say a bulldozer) that has to push a 3d layer (a h= ouse). I just want to parent the house to the bulldozer, or tie it to a null= that tracks with the bulldoser, but it doesn't work because they're in diff= erent spaces and i get a paralax effect. I know how to use the toComp expres= sion to tie a 2d layer to a 3d layer, but this is the reverse and i have no i= dea how to do it. How can i have the bulldozer push the house and have them m= ove at eh same rate?