Nope, just standard stuff plugin-wise..
It's one of those things that "ALWAYS" happens.. I just always
wondered why..
go try rendering something in Quicktime PNG codec and see for
yourself.. It happens on Macs and PCs as well..
just figured there mighta been something I wasn't doing correctly..
ultimately, I'd love to not have to render it out in one codec, then
transcode to something else for my clients, as there's a second step
there, and often I just give my clients a link to the dropbox folder
I'm working out of and tell em the renders will be there in the
morning and go to sleep..
Unless the transcoding goes superfast in Premiere.. which I've not
looked into..
H.264 has never really given me output issues in AE (mp always
works)
The only 2 I've found now, are DNxHD codecs and PNG codec.. (sucks
when I need to render with alpha and save on file-space)
///Greg Balint
//Art Director / Motion Graphics Designer
/321.514.4839
delRAZOR.com/
On 1/19/2012 9:48 PM, Teddy Gage wrote:
Have you tried premiere? I find it does a much better job for
encoding/transcoding footage than ae, esp if you have a cuda
enabled card. It will render h264 fully threaded for me, vs ae
which seems finicky as to which projects will render mt
Also do you have any non mt effects running?
On Jan 19, 2012 8:03 PM, "Greg Balint"
<
greg@delrazor.com>
wrote:
Hey all. I've spent a good bit of this month upgrading
and tweaking my computer's settings to get the most out of
multiprocessing in After Effects.
I'm currently working on a project that is pretty
graphically intensive and it's great to get the most out
of my hardware.
I go to make a final render for my client, who is using
AVID for editing, and my computer chugs along one frame at
a time instead of using multiprocessing for the render.
In AE I can RAM preview with full MP support, but this
codec (DNxHD) and a few others I've found(like QuickTime
PNG codec) seem to completely bypass multiprocessing and
end up taking over an hour or more for something that
should have only taken 10 minutes or less to render out.
Am I completely alone in this? Is there any way around
this without spending more time on the back-end
transcoding videos into the codec my client needs?
Is there some magic setting I can check to use MP on
these kinds of codecs? Or am I stuck in single processor
mode?
////Greg Balint
///Art Director / Motion Graphics Designer