Nope, just
standard stuff plugin-wise..
It's one of those things that "ALWAYS" happens.. I
just always wondered why..
go try rendering something in Quicktime PNG codec
and see for yourself.. It happens on Macs and PCs
as well..
just figured there mighta been something I wasn't
doing correctly..
ultimately, I'd love to not have to render it out
in one codec, then transcode to something else for
my clients, as there's a second step there, and
often I just give my clients a link to the dropbox
folder I'm working out of and tell em the renders
will be there in the morning and go to sleep..
Unless the transcoding goes superfast in
Premiere.. which I've not looked into..
H.264 has never really given me output issues in
AE (mp always works)
The only 2 I've found now, are DNxHD codecs and
PNG codec.. (sucks when I need to render with
alpha and save on file-space)
///Greg Balint
//Art Director / Motion Graphics Designer
/321.514.4839
delRAZOR.com/
On 1/19/2012 9:48 PM, Teddy Gage wrote:
Have you tried premiere? I find it does a
much better job for encoding/transcoding
footage than ae, esp if you have a cuda
enabled card. It will render h264 fully
threaded for me, vs ae which seems finicky
as to which projects will render mt
Also do you have any non mt effects
running?
On Jan 19, 2012
8:03 PM, "Greg Balint" <
greg@delrazor.com>
wrote:
Hey all. I've spent a good bit of
this month upgrading and tweaking my
computer's settings to get the most
out of multiprocessing in After
Effects.
I'm currently working on a
project that is pretty graphically
intensive and it's great to get the
most out of my hardware.
I go to make a final render for
my client, who is using AVID for
editing, and my computer chugs along
one frame at a time instead of using
multiprocessing for the render. In
AE I can RAM preview with full MP
support, but this codec (DNxHD) and
a few others I've found(like
QuickTime PNG codec) seem to
completely bypass multiprocessing
and end up taking over an hour or
more for something that should have
only taken 10 minutes or less to
render out.
Am I completely alone in this? Is
there any way around this without
spending more time on the back-end
transcoding videos into the codec my
client needs?
Is there some magic setting I can
check to use MP on these kinds of
codecs? Or am I stuck in single
processor mode?
////Greg Balint
///Art Director / Motion
Graphics Designer