Return-Path: Received: from mail-ww0-f53.google.com ([74.125.82.53] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4612118 for AE-List@media-motion.tv; Mon, 30 Jan 2012 22:32:50 +0100 Received: by wgbdr12 with SMTP id dr12so4343039wgb.22 for ; Mon, 30 Jan 2012 13:38:37 -0800 (PST) Return-Path: Received-SPF: pass (google.com: domain of gfxguy74@gmail.com designates 10.180.76.235 as permitted sender) client-ip=10.180.76.235; Authentication-Results: mr.google.com; spf=pass (google.com: domain of gfxguy74@gmail.com designates 10.180.76.235 as permitted sender) smtp.mail=gfxguy74@gmail.com; dkim=pass header.i=gfxguy74@gmail.com Received: from mr.google.com ([10.180.76.235]) by 10.180.76.235 with SMTP id n11mr37084163wiw.11.1327959517491 (num_hops = 1); Mon, 30 Jan 2012 13:38:37 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=gamma; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type; bh=TZHF3wtNj1CY3JPnNhUyA5kOpyt7UeENgQHY3daiR6g=; b=JYe8UTygdidUqbUMP2zBPydAAcrlJRlo0J4wePHjmJzLKewVqEwy6KLXdGRWEIJoAL Dw4y7fkC1pqdnjqflppNedl+NX6kH8iUnpHTZqolar6sFqXx6ob6nlMRL5PnwSLJROH4 6ahZb7xXksd5dtwd3aO41EBzqVkbMU/pQITLU= MIME-Version: 1.0 Received: by 10.180.76.235 with SMTP id n11mr30956299wiw.11.1327959516438; Mon, 30 Jan 2012 13:38:36 -0800 (PST) Received: by 10.223.161.69 with HTTP; Mon, 30 Jan 2012 13:38:36 -0800 (PST) In-Reply-To: References: Date: Mon, 30 Jan 2012 13:38:36 -0800 Message-ID: Subject: Re: [AE] eyeon fusion question From: Robert Houghton To: After Effects Mail List Content-Type: multipart/alternative; boundary=f46d04374abb40e0ff04b7c5ab16 --f46d04374abb40e0ff04b7c5ab16 Content-Type: text/plain; charset=ISO-8859-1 You could also tell the guy to render PNG stills. In theory they should have a straight alpha. On Mon, Jan 30, 2012 at 12:17 PM, Gary Berendsen wrote: > Divide by alpha. > http://vfxpedia.com/index.php?title=Eyeon:Manual/Fusion_6/Alpha_Divide > > > > On Jan 30, 2012, at 9:03 PM, Brian Higgins wrote: > > > I'm not a Fusion artist, but in Flame when I need to "unpremultiply" > something, I divide the fill by the matte. If he has a channel math or > logic ops node, it should do what you want. > > > > -b > > Gary Berendsen - VFX Generalist > http://garyberendsen.com > > > > > +---End of message---+ > To unsubscribe send any message to > -- Robert Houghton | Motion Graphics Designer www.houghtonmedia.com ph. 503.347.2234 email. rob@houghtonmedia.com --f46d04374abb40e0ff04b7c5ab16 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable You could also tell the guy to render PNG stills. In theory they should hav= e a straight alpha.

On Mon, Jan 30, 2012 = at 12:17 PM, Gary Berendsen <gary@garyberendsen.com> wrote:
Divide by alpha.
http://vfxpedia.com/index.php?title=3DEyeon:Man= ual/Fusion_6/Alpha_Divide



On Jan 30, 2012, at 9:03 PM, Brian Higgins wrote:

> I'm not a Fusion artist, but in Flame when I need to "unpremu= ltiply" something, I divide the fill by the matte. =A0If he has a chan= nel math or logic ops node, it should do what you want.
>
> -b

Gary Berendsen - VFX Generalist
http://garyberendsen= .com




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--
Robert Hough= ton | Motion Graphics Designer
= www.houghtonmedia.com
ph. 503.347.2234
email. rob@houghtonmedia.com
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