Return-Path: Received: from spike.lmi.net ([66.117.140.17] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 4615279 for AE-List@media-motion.tv; Fri, 03 Feb 2012 07:29:39 +0100 Received: from [192.168.1.140] (c-71-198-249-239.hsd1.ca.comcast.net [71.198.249.239]) by spike.lmi.net (Postfix) with ESMTP id 2BB9F15401E for ; Thu, 2 Feb 2012 22:35:31 -0800 (PST) Content-Type: text/plain; charset=us-ascii Mime-Version: 1.0 (Apple Message framework v1084) Subject: Re: [AE] Inverse a LUT? From: Brendan Bolles In-Reply-To: Date: Thu, 2 Feb 2012 22:35:31 -0800 Content-Transfer-Encoding: quoted-printable Message-Id: <91F03AE3-6044-4F15-B2A0-CBA66DED830D@fnordware.com> References: To: "After Effects Mail List" X-Mailer: Apple Mail (2.1084) On Feb 2, 2012, at 7:45 PM, Brian Maffitt wrote: > Curious if this problem will go away with digital projection? = Eventually digital projectors should be able to represent any visible = color, I should think. Any visible color, as in the entire gamut of the human eye? We're a = long way off from that, I'm afraid. Projectors are still making images = by shining red, green, and blue light up there, so that's a major = constraint. But you'd think they'd be able show everything we can see = on a computer monitor at least. Maybe they can. Ironically, part of the forthcoming IIC/ACES standard is the "Reference = Rendering Transform", which is like a standardized film look. And like = other film looks, you can't get fully-saturated colors. Similarly, I = worked on the most recent "A Christmas Carol" which is a completely = digital film (including projection), and yet we still created a film = look for it. Somebody thinks that people still like that film look. = But I assume with digital projection you can opt out if you want. Brendan