One caveat to this: on a real time (CUDA) system there rarely are any preview render files. Most of my projects now, because of hardware capability, never experience a need to render any part of the timeline until it’s time for export. Really speeds up the edit process, and opens the way for trying various creative solutions without paying a render price.
It’s becoming apparent to me that not everyone has had opportunity to work on such a system to see the benefit of real time timeline playback during the edit. Easy for us to quibble over all these sorts of details. All I can say is that for me, when CS5 Premiere came to town, it was a life changing experience.
John
From: After Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of Karl Newman
Sent: Wednesday, February 08, 2012 8:55 PM
To: After Effects Mail List
Subject: Re: [AE] Love You Adobe
On Feb 8, 2012, at 2:39 PM, rendernyc wrote:
can you quickly save out a sequence to a quicktime yet from Pr like you can in FCP?
or is rendering the whole thing out the only option?
Depends on how you have Premier Pro set up? For things it needs to render you can set the preview renders to be any codec you want. If you set the preview render to be the same as your output codec you can select " Use Preview Files" in the export dialog and the export takes about the same time as a file copy in the end, except for anything you did not preview render. If you chose the smaller bit-rate codec for previews then it has to render everything for the final output. It just depends on where you want to spend the time rendering. In short bursts during the edit, go with the final output codec. At the end when you finished the edit, use the low bit-rate codec.