Mailing List AE-List@media-motion.tv ? Message #42077
From: Chris Meyer <chris@crishdesign.com>
Subject: Re: [AE] Wiggle Paths
Date: Fri, 10 Feb 2012 14:56:20 -0700
To: After Effects Mail List <AE-List@media-motion.tv>
Exactly. If Random Seed is 0, then the seed is taken from the layer number and other factors. But if it's <>0, then it is locked to the value you set.

 - Chris



On Feb 10, 2012, at 2:40 PM, David Torno wrote:

> The randomSeed has always worked for me when trying to match two layer wiggles. Just define the same seed number.
>
>
>
> David Torno
> Visual Effects Artist & Supervisor
> http://www.ghosttownmedia.com
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> C: 818.391.6060
> ---------------------
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>
> "The most useless day is that in which we do not laugh"
> -Charles Field
>
> On Feb 10, 2012, at 12:45 PM, Phil Spitler <phil@bonfirelabs.com> wrote:
>
>> Anybody know if there is a way to keep a consistent "wiggle path" between 2 shape layers?
>>
>> If I were doing it as a wiggle expression then I could do a random seed and keep a consistent wiggle but I cannot figure out how to get my shape layers to match.
>>
>> Phil
>>
>>
>>
>> Phil Spitler |   Associate Creative Director  |  Bonfire  Labs  |  t : 415.394.8200  |  c : 415.571.3139  |  Bonfirelabs.com
>>
>>
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