|
|
BTW, that's a Universal Truth across other wiggles, such as Wiggle Transforms and text's Wiggly Selector.
- Chris
On Feb 10, 2012, at 3:25 PM, Phil Spitler wrote:
> ahhh, thanks for the explanation.
>
> Phil
>
>
> Phil Spitler | Associate Creative Director | Bonfire Labs | t : 415.394.8200 | c : 415.571.3139 | Bonfirelabs.com
>
> On Feb 10, 2012, at 1:56 PM, Chris Meyer wrote:
>
>> Exactly. If Random Seed is 0, then the seed is taken from the layer number and other factors. But if it's <>0, then it is locked to the value you set.
>>
>> - Chris
>>
>>
>>
>> On Feb 10, 2012, at 2:40 PM, David Torno wrote:
>>
>>> The randomSeed has always worked for me when trying to match two layer wiggles. Just define the same seed number.
>>>
>>>
>>>
>>> David Torno
>>> Visual Effects Artist & Supervisor
>>> http://www.ghosttownmedia.com
>>> O: 213.739.2290
>>> C: 818.391.6060
>>> ---------------------
>>> http://www.sydefxink.com
>>> http://aeioweyou.blogspot.com
>>> http://mactex.blogspot.com
>>>
>>> "The most useless day is that in which we do not laugh"
>>> -Charles Field
>>>
>>> On Feb 10, 2012, at 12:45 PM, Phil Spitler <phil@bonfirelabs.com> wrote:
>>>
>>>> Anybody know if there is a way to keep a consistent "wiggle path" between 2 shape layers?
>>>>
>>>> If I were doing it as a wiggle expression then I could do a random seed and keep a consistent wiggle but I cannot figure out how to get my shape layers to match.
>>>>
>>>> Phil
>>>>
>>>>
>>>>
>>>> Phil Spitler | Associate Creative Director | Bonfire Labs | t : 415.394.8200 | c : 415.571.3139 | Bonfirelabs.com
>>>>
>>>>
>>>> +---End of message---+
>>>> To unsubscribe send any message to <ae-list-off@media-motion.tv>
>>>>
>>>
>>> +---End of message---+
>>> To unsubscribe send any message to <ae-list-off@media-motion.tv>
>>
>>
>> +---End of message---+
>> To unsubscribe send any message to <ae-list-off@media-motion.tv>
>
>
> +---End of message---+
> To unsubscribe send any message to <ae-list-off@media-motion.tv>
|
|