Return-Path: Received: from mailrelay.embarq.synacor.com ([208.47.184.3] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 4644910 for AE-List@media-motion.tv; Sun, 04 Mar 2012 04:19:15 +0100 Return-Path: DKIM-Signature: v=1; a=rsa-sha1; d=embarqmail.com; s=s012408; c=relaxed/simple; q=dns/txt; i=@embarqmail.com; t=1330831564; h=From:Subject:Date:To:MIME-Version:Content-Type; bh=0QxdXJBLXo/Hc93hHTEToYmz7yI=; b=O/n9QROyyH7sVvO9TCYCCbQ/Ftv+b2qYHasHPprTWVMfjnPm4cCdbP9zGrXesafS Mh1d6V3Yw+uUX7zB3tIrd71N1htj2SDstEMJdayvjwqvysCDGR2RFxNzj8ISEfSQ; X_CMAE_Category: 0,0 Undefined,Undefined X-CNFS-Analysis: v=2.0 cv=M/bP2lMs c=1 sm=0 a=tvsG4mUOcdMA:10 a=1poGYrevpj8A:10 a=MqKSN0MkAAAA:8 a=0OJHTwOpAAAA:8 a=fPRvkUFiAAAA:8 a=WS--oZAECNi-cFhskZ4A:9 a=YeLyT8ziUr-WrsvvlOUA:7 a=pILNOxqGKmIA:10 a=xJxwlSTHri8A:10 a=mb-UJM2M1fEA:10 a=qmPSUUBg801x60LvCmEA:9 a=vTg0G6NEtAyoTJw3cmgA:7 a=tXsnliwV7b4A:10 a=dJiNv8RenCiMLzqOxEuZLA==:117 X-CM-Score: 0 X-Scanned-by: Cloudmark Authority Engine Authentication-Results: smtp02.embarq.synacor.com smtp.user=gtubbesing@embarqmail.com; auth=pass (LOGIN) Authentication-Results: smtp02.embarq.synacor.com x-tls.subject="/C=US/ST=California/L=Mountain View/O=Google Inc/CN=smtp.gmail.com"; auth=fail (cipher=RC4-SHA) Received: from [209.85.220.169] ([209.85.220.169:53450] helo=mail-vx0-f169.google.com) by mailrelay.embarq.synacor.com (envelope-from ) (ecelerity 2.2.3.47 r(39797/39798)) with ESMTPSA (cipher=RC4-SHA subject="/C=US/ST=California/L=Mountain View/O=Google Inc/CN=smtp.gmail.com") id A0/A9-05085-CC0E25F4; Sat, 03 Mar 2012 22:26:04 -0500 Received: by vcbfk14 with SMTP id fk14so2733958vcb.28 for ; Sat, 03 Mar 2012 19:26:03 -0800 (PST) Received-SPF: pass (google.com: domain of gtubbesing@embarqmail.com designates 10.52.17.239 as permitted sender) client-ip=10.52.17.239; Authentication-Results: mr.google.com; spf=pass (google.com: domain of gtubbesing@embarqmail.com designates 10.52.17.239 as permitted sender) smtp.mail=gtubbesing@embarqmail.com Received: from mr.google.com ([10.52.17.239]) by 10.52.17.239 with SMTP id r15mr26523916vdd.95.1330831563932 (num_hops = 1); Sat, 03 Mar 2012 19:26:03 -0800 (PST) MIME-Version: 1.0 Received: by 10.52.17.239 with SMTP id r15mr22769535vdd.95.1330831563920; Sat, 03 Mar 2012 19:26:03 -0800 (PST) Received: by 10.220.210.2 with HTTP; Sat, 3 Mar 2012 19:26:03 -0800 (PST) Received: by 10.220.210.2 with HTTP; Sat, 3 Mar 2012 19:26:03 -0800 (PST) In-Reply-To: References: Date: Sat, 3 Mar 2012 19:26:03 -0800 Message-ID: Subject: Re: [AE] Setting for Audio duration calculation From: Glen Tubbesing To: After Effects Mail List , stephen@sv2studios.com Content-Type: multipart/alternative; boundary=bcaec502d7909f95c404ba625e6b --bcaec502d7909f95c404ba625e6b Content-Type: text/plain; charset=windows-1252 Content-Transfer-Encoding: quoted-printable You can set audio to number of frames in Audition. On Mar 3, 2012 6:26 PM, "Stephen van Vuuren" wrote= : > > >Not sure I understand the need. Audio duration shouldn't be tied to > frame rate as far as I know**** > > When working with frame based projects, not time code, I want to know in > the project window how many frames long the audio is based on a given ran= ge > =96 i.e. at 24.000fps , this audio clip is x frames long. When you set > project setting to frame based, the duration changes for video and image > sequences from time to frames but not for audio items. You have to drag > them into a comp window to get the frame count. It seems like audio it > should be a preference setting or other option somewhere.**** > > ** ** > > I need this often when creating clips for filmout or DCP generation. My > NLE does this easily =96 just like AE to do it as well since I use it so = much > for assembling film and DCP output =96 and use audio tracks to verify fra= me > accurate lengths.**** > > ** ** > > *stephen van vuuren* > > 336.202.4777**** > > * * > > *http://www.sv2studios.com/* > > *http://www.outsideinthemovie.com/* > > *http://www.stephenv2.me/* > > * * > > *A film is =96 or should be =96 more like music than like fiction. It sho= uld > be a progression of moods and feelings. The theme, what=92s behind the > emotion, the meaning, all that comes later.* > > =96*Stanley Kubrick***** > --bcaec502d7909f95c404ba625e6b Content-Type: text/html; charset=windows-1252 Content-Transfer-Encoding: quoted-printable

You can set audio to number of frames in Audition.

On Mar 3, 2012 6:26 PM, "Stephen van Vuuren= " <stephen@sv2studios.com= > wrote:

> >Not sure I understand the need. Audio duration s= houldn't be tied to frame rate as far as I know

When working with frame b= ased projects, not time code, I want to know in the project window how many= frames long the audio is based on a given range =96 i.e. at 24.000fps , th= is audio clip is x frames long. When you set project setting to frame based= , the duration changes for video and image sequences from time to frames bu= t not for audio items. You have to drag them into a comp window to get the = frame count. It seems like audio it should be a preference setting or other= option somewhere.

=A0<= /p>

I need this often when= creating clips for filmout or DCP generation. My NLE does this easily =96 = just like AE to do it as well since I use it so much for assembling film an= d DCP output =96 and use audio tracks to verify frame accurate lengths.<= /u>

=A0<= /p>

stephen van vuuren<= u>

336.202.4777=

=A0

h= ttp://www.sv2studios.com/

http= ://www.outsideinthemovie.com/

http://www.st= ephenv2.me/

=A0

A film is = =96 or should be =96 more like music than like fiction. It should be a prog= ression of moods and feelings. The theme, what=92s behind the emotion, the = meaning, all that comes later.

=96Stanley Kubrick=

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