Return-Path: Received: from eatspam.slcc.edu ([144.35.15.69] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 4647302 for AE-List@media-motion.tv; Tue, 06 Mar 2012 17:48:03 +0100 X-ASG-Debug-ID: 1331052896-0439c31286b94430001-edO5QZ Received: from vCAS1.slcc.int (vcas1.slcc.int [10.1.11.52]) by eatspam.slcc.edu with ESMTP id SSn4AB4tWf5UIqjE for ; Tue, 06 Mar 2012 09:54:56 -0700 (MST) X-Barracuda-Envelope-From: John.Morgan@slcc.edu Received: from EXCH.slcc.int ([127.0.0.1]) by vCAS1.slcc.int ([fe80::5023:faf7:26da:d5bf%11]) with mapi; Tue, 6 Mar 2012 09:54:56 -0700 From: John Morgan To: After Effects Mail List Date: Tue, 6 Mar 2012 09:54:54 -0700 Subject: RE: [AE] audio missing from mxf in AE Thread-Topic: [AE] audio missing from mxf in AE X-ASG-Orig-Subj: RE: [AE] audio missing from mxf in AE Thread-Index: Acz7tLN9jt/Hi3j3Q7eFjc9g9Sqo0AABB4wg Message-ID: References: In-Reply-To: Accept-Language: en-US Content-Language: en-US X-MS-Has-Attach: X-MS-TNEF-Correlator: acceptlanguage: en-US Content-Type: multipart/alternative; boundary="_000_EAE675A223415848A14AA69EBCDE9D0A591492D605EXCHslccint_" MIME-Version: 1.0 X-Barracuda-Connect: vcas1.slcc.int[10.1.11.52] X-Barracuda-Start-Time: 1331052896 X-Barracuda-URL: http://eatspam.slcc.edu:8000/cgi-mod/mark.cgi X-Virus-Scanned: by bsmtpd at slcc.edu X-Barracuda-Spam-Score: 0.00 X-Barracuda-Spam-Status: No, SCORE=0.00 using global scores of TAG_LEVEL=1000.0 QUARANTINE_LEVEL=1000.0 KILL_LEVEL=6.0 tests=HTML_MESSAGE X-Barracuda-Spam-Report: Code version 3.2, rules version 3.2.2.90453 Rule breakdown below pts rule name description ---- ---------------------- -------------------------------------------------- 0.00 HTML_MESSAGE BODY: HTML included in message --_000_EAE675A223415848A14AA69EBCDE9D0A591492D605EXCHslccint_ Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: quoted-printable Scott. Best anyone can do (if you know you're going to need P2 audio in Ae) is to = make sure they plug in any off-camera mics to channel 1 on a P2 cam. Then t= heir primary audio track will always be on ch 1 and will always be seen in = Ae. Only way I can see to workaround for channels 2-4 for Ae is to load th= e clip into a Pr sequence, right-click (choose edit in Audition), then in A= udition select the track of choice and export as .wav. Then the .mxf audio = track of choice can be brought into Ae. Native MXF audio won't import. Sorry if you already knew all this. You didn't want the bad news answer of = "no." John From: After Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of= Tupper, Scott (HQP) Sent: Tuesday, March 06, 2012 9:18 AM To: After Effects Mail List Subject: [AE] audio missing from mxf in AE Tried this for the first time and noticed that while AE 10.0 will work nati= vely with P2 MXF media, it appears to only import 1 of the 4 audio channels= . Is there a different way to get AE to recognize the remaining channels? Only good news please :-) Thanks!!! -scott This message, and any attachments, is intended only for the use of the addr= essee and may contain information that is privileged and confidential or ot= herwise exempt from disclosure under applicable law. If the reader of this= e-mail is not the intended recipient, you are hereby notified that any una= uthorized use, dissemination, distribution or reproduction of this message = is prohibited. If you have received this communication in error, please no= tify the sender by return e-mail and delete this e-mail and any attachments= from your system.= --_000_EAE675A223415848A14AA69EBCDE9D0A591492D605EXCHslccint_ Content-Type: text/html; charset="us-ascii" Content-Transfer-Encoding: quoted-printable

Scott.

Best anyone can do (if you k= now you’re going to need P2 audio in Ae) is to make sure they plug in= any off-camera mics to channel 1 on a P2 cam. Then their primary audio tra= ck will always be on ch 1 and will always be seen in Ae. Only way I can see= to  workaround for channels 2-4 for Ae is to load the clip into a Pr = sequence, right-click (choose edit in Audition), then in Audition select th= e track of choice and export as .wav. Then the .mxf audio track of choice c= an be brought into Ae. Native MXF audio won’t import.

 

Sorry if you already knew all this. You didn’t want th= e bad news answer of “no.”

 

John=

 <= /p>

From: After Effects Mail List [mailto:A= E-List@media-motion.tv] On Behalf Of Tupper, Scott (HQP)
Sent:= Tuesday, March 06, 2012 9:18 AM
To: After Effects Mail List<= br>Subject: [AE] audio missing from mxf in AE

<= /div>

 

Tried this for the first time and noticed that while AE 10.0 will w= ork natively with P2 MXF media, it appears to only import 1 of the 4 audio = channels.  Is there a different way to get AE to recogn= ize the remaining channels?

Only good news please :-)

 

Thanks!!!

<= o:p> 

-scott<= /o:p>


This message, and any attachments, is= intended only for the use of the addressee and may contain information tha= t is privileged and confidential or otherwise exempt from disclosure under = applicable law. If the reader of this e-mail is not the intended recipient= , you are hereby notified that any unauthorized use, dissemination, distrib= ution or reproduction of this message is prohibited. If you have received = this communication in error, please notify the sender by return e-mail and = delete this e-mail and any attachments from your system.  ­&s= hy;  = --_000_EAE675A223415848A14AA69EBCDE9D0A591492D605EXCHslccint_--