Return-Path: Received: from toroondcbmts04-srv.bellnexxia.net ([207.236.237.38] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 4675190 for AE-List@media-motion.tv; Tue, 03 Apr 2012 22:24:54 +0200 Received: from toip59-bus.srvr.bell.ca ([67.69.240.186]) by toroondcbmts04-srv.bellnexxia.net (InterMail vM.8.00.01.00 201-2244-105-20090324) with ESMTP id <20120403202522.QKIY6339.toroondcbmts04-srv.bellnexxia.net@toip59-bus.srvr.bell.ca> for ; Tue, 3 Apr 2012 16:25:22 -0400 X-IronPort-Anti-Spam-Filtered: true X-IronPort-Anti-Spam-Result: ApIBAE1Se09GMUo0/2dsb2JhbAANOLslAQEBAwE6FDALCw0LLjEVEQYICx0Eh2O6OZADYwSVY4ERhQGNIQ Received: from unknown (HELO [192.168.2.12]) ([70.49.74.52]) by toip59-bus.srvr.bell.ca with ESMTP; 03 Apr 2012 16:25:21 -0400 Content-Type: text/plain; charset=us-ascii Mime-Version: 1.0 (Apple Message framework v1082) Subject: Re: [AE] help with displacement From: Chris Bobotis In-Reply-To: Date: Tue, 3 Apr 2012 16:25:21 -0400 Content-Transfer-Encoding: quoted-printable Message-Id: <9A5288EA-9319-4BEC-A847-65DC5E28FAD7@mettle.com> References: To: "After Effects Mail List" X-Mailer: Apple Mail (2.1082) Yes... same features but FreeForm V2 is much, much faster. Cheers, Chris mettle.com On 2012-04-03, at 4:23 PM, sus wrote: > Thanks - I'll look at it again. Is Freeform in AE5.5 the same as = Freeform v2 on the Mettle > site? >=20 >=20 > On Apr 3, 2012, at 12:27 PM, Chris Bobotis wrote: >=20 >> FreeForm should do this. Did you add an AE light and camera when = trying FreeForm? >>=20 >> Check out the tutorial section of our website. You should find some = on FreeForm and 3D displacement mapping. >>=20 >> Cheers, >> Chris >> Mettle.com >>=20 >>=20 >>=20 >> On 2012-04-03, at 3:20 PM, sus wrote: >>=20 >>> I need to deform a surface with texture which is within moving = video. The deformation needs to look like memory foam and needs to be = based on text and/or illustrations (as if a title has been pushed into = foam and is slowly un-deforming back to a flat surface). =20 >>>=20 >>> I made a displacement map for the text and have tried mesh warp, = displacement map, path distort and DE_FreeForm but none of the results = look like believable 3d z displacement. The pixels look like they are = displaced in x and y, but they do not look they move or are shaded in z. >>>=20 >>> Any suggestions for either a specific technique or plugin? >>>=20 >>> Cheers >>> S >>>=20 >>>=20 >>>=20 >>> +---End of message---+ >>> To unsubscribe send any message to >>=20 >>=20 >>=20 >> +---End of message---+ >> To unsubscribe send any message to >=20 >=20 > +---End of message---+ > To unsubscribe send any message to Cheers, Chris Mettle.com Skype: Mettlecom