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Chris. Tanks for chiming in. Must have missed your post on the building projections - what is the link for that please?
Chris
On 2012-04-03, at 5:02 PM, Chris Zwar wrote:
> Hi,
>
> It sounds like the problem is not the displacement - FreeFrom can handle this - but the fact you need the lighting and shading to go along with the distortion.
>
> This is actually the problem we faced when doing the building projections for Melbourne (see my earlier post). We used a combination of FreeForm to do the distortion, and the plugin Z-Born Toy to get the lights and shadows. Both plugins used the same displacement map, and the result worked well.
>
> Z-Born toy is not free, but you can download the demo to see if it works for you. You will definitely need to read the help files though!
> http://www.frischluft.com/zborntoy/index.php
>
> Normality is a free plugin that does some similar things, but last time I checked it didn't generate shadows from light sources. But it is free, and again it might help you out:
> http://www.3dcg.net/software/normality/
>
> Otherwise you could try experimenting with the CC Glass plugin, which comes with After Effects, and is OK for simple bump maps.
>
> Cheers,
>
>
> -Chris
>
> On 04/04/2012, at 5:20 AM, sus wrote:
>
>> I need to deform a surface with texture which is within moving video. The deformation needs to look like memory foam and needs to be based on text and/or illustrations (as if a title has been pushed into foam and is slowly un-deforming back to a flat surface).
>>
>> I made a displacement map for the text and have tried mesh warp, displacement map, path distort and DE_FreeForm but none of the results look like believable 3d z displacement. The pixels look like they are displaced in x and y, but they do not look they move or are shaded in z.
>>
>> Any suggestions for either a specific technique or plugin?
>>
>> Cheers
>> S
>>
>>
>>
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>
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Cheers,
Chris
Mettle.com
Skype: Mettlecom
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