Return-Path: Received: from mail-ee0-f41.google.com ([74.125.83.41] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4683352 for AE-List@media-motion.tv; Thu, 12 Apr 2012 14:24:26 +0200 Received: by eeke53 with SMTP id e53so512300eek.28 for ; Thu, 12 Apr 2012 05:25:11 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=message-id:disposition-notification-to:date:from:user-agent :mime-version:to:subject:references:in-reply-to:x-tagtoolbar-keys :content-type; bh=J9DDamGfJFllskkkGuAZJLq9ctWvT+ZVn64Syl46rlE=; b=SoaqWhl1BHT9W9kGjQbz5rz/uXHKyzDII8pzntr2Lw0Yhe9GVAAHF7u7/6uoZ7stV8 eLGfxhhVxiR8m30BcXGRoddRp2DPFxUpNdbGvLCPTeZPHbEJYgHUy4gaT5A4rawzHrd7 vBRxWX8/3LsHegk8REJzDJWUmrgspDiOW/YVtZwLi1YEoVheRca8/wQ8zrv1W+sJxDwa 6urOcIFVlnfj80aBIaAJgmHQ5tD2KNVT8cDoY+P++i1mcwl4asor8dug/Syr6d+s37/G Kfmd2fGcCNlGmr5O5dNmCMUU7suJcgda7/XlRKW6b/Qe3uRihYryOJmNCcKb7Tpn3whx I8Rw== Received: by 10.14.29.72 with SMTP id h48mr303614eea.124.1334233510795; Thu, 12 Apr 2012 05:25:10 -0700 (PDT) Return-Path: Received: from [192.168.1.3] (cust-233-240.on4.ontelecoms.gr. [92.118.233.240]) by mx.google.com with ESMTPS id n56sm27154606eeb.4.2012.04.12.05.25.08 (version=SSLv3 cipher=OTHER); Thu, 12 Apr 2012 05:25:09 -0700 (PDT) Message-ID: <4F86C9BC.1080307@gmail.com> Disposition-Notification-To: Evan Fotis Date: Thu, 12 Apr 2012 15:25:32 +0300 From: Evan Fotis User-Agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.8.1.17) Gecko/20080914 Lightning/0.9 Thunderbird/2.0.0.17 Mnenhy/0.7.5.666 MIME-Version: 1.0 To: After Effects Mail List Subject: Re: [AE] AE CS6 References: In-Reply-To: X-TagToolbar-Keys: D20120412152532350 Content-Type: multipart/alternative; boundary="------------010500070902020706080202" This is a multi-part message in MIME format. --------------010500070902020706080202 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 8bit All these seem as great features! However I couldn't seem to find anything on resurrecting Vector Paint, or of improving Paint's functionality to work on precomps & in Comp view instead on just in layer view. Am I missing something? On 12-Apr-12 11:47, � wrote: > I would like to add my voice on the new caching system, which is not > only super hot, it's for me the #1 feature of this release (yes yes, > above Mask feathering ;) ). > > It never felt so good to work in AE. Opening your AE project in the > morning and having it instantly load all your cached frames, previous > ram previews is just amazing. It's somehow a coffee break killer. A > lot of intelligent background caching also makes it work like a charm, > and fast. > > Sure a lot of new features extend the scope of AE in CS6, such as Mask > feathering, powerfull 3D camera tracker, the first steps into > raytracing and real 3D world, but whereas these features will help you > do more work inside AE, the new caching will allow everyone to work > faster and more effectively. > > And the gap in productivity is bigger with Hash Cache than when we > switched to 64bit. > > That is to say I'm definitively upgrading when it get released. > > Cheers, > > Seb > > > 2012/4/12 Jack Tunnicliffe > > > Well we can talk about CS6, apparently. I just received a > notification. AE CS 6 has many exciting new features, most notably > a 3D camera tracker which allows for the tracking of footage, > creating cameras that correspond to the footage and the subsequent > placement of text and other elements in 3D space. > > Another great feature is native 3D in AE which includes extruding > and bevelling AE text, creating environment maps and importing > vector objects such as illustrator files and converting them to > extruded objects right inside an AE comp. > > While there are other 3D plug in solutions for 3D objecta, AE CS6 > allows for these native 3D elements to truly be integrated with AE > lights, cameras, layers, etc, unlike plug ins. > > A nifty hash cash disk cashes layers making AE more of a real time > machine, quickly recalling data for layers, even restoring a > previous ram preview instance by undoing back to a previously ram > preview situation. > > I've been running CS 6 in heavy production and it is very stable > and I'm excited to let other AE users know that it's coming soon. > > Jack Tunnicliffe > www.javapost.ca > www.caffeineproductions.ca > > Sent from my Apple iPhone > +---End of message---+ > To unsubscribe send any message to > > > > > > -- > S�bastien > > L'ebook que Nicolas ne trouve pas tr�s dr�le, mais que tout le monde adore > *politikaillera.fr * --------------010500070902020706080202 Content-Type: text/html; charset=UTF-8 Content-Transfer-Encoding: 8bit All these seem as great features!
However I couldn't seem to find anything on resurrecting Vector Paint, or of improving Paint's functionality to work on precomps & in Comp view instead on just in layer view.
Am I missing something?

On 12-Apr-12 11:47, � wrote:
I would like to add my voice on the new caching system, which is not only super hot, it's for me the #1 feature of this release (yes yes, above Mask feathering ;) ).

It never felt so good to work in AE. Opening your AE project in the morning and having it instantly load all your cached frames, previous ram previews is just amazing. It's somehow a coffee break killer. A lot of intelligent background caching also makes it work like a charm, and fast.

Sure a lot of new features extend the scope of AE in CS6, such as Mask feathering, powerfull 3D camera tracker, the first steps into raytracing and real 3D world, but whereas these features will help you do more work inside AE, the new caching will allow everyone to work faster and more effectively.

And the gap in productivity is bigger with Hash Cache than when we switched to 64bit.

That is to say I'm definitively upgrading when it get released.

Cheers,

Seb


2012/4/12 Jack Tunnicliffe <jack@javapost.ca>
Well we can talk about CS6, apparently. I just received a notification. AE CS 6 has many exciting new features, most notably a 3D camera tracker which allows for the tracking of footage, creating cameras that correspond to the footage and the subsequent placement of text and other elements in 3D space.

Another great feature is native 3D in AE which includes extruding and bevelling AE text, creating environment maps and importing vector objects such as illustrator files and converting them to extruded objects right inside an AE comp.

While there are other 3D plug in solutions for 3D objecta, AE CS6 allows for these native 3D elements to truly be integrated with AE lights, cameras, layers, etc, unlike plug ins.

A nifty hash cash disk cashes layers making AE more of a real time machine, quickly recalling data for layers, even restoring a previous ram preview instance by undoing back to a previously ram preview situation.

I've been running CS 6 in heavy production and it is very stable and I'm excited to let other AE users know that it's coming soon.

Jack Tunnicliffe
www.javapost.ca
www.caffeineproductions.ca

Sent from my Apple iPhone
+---End of message---+
To unsubscribe send any message to <ae-list-off@media-motion.tv>



--
S�bastien

L'ebook que Nicolas ne trouve pas tr�s dr�le, mais que tout le monde adore
politikaillera.fr
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