Return-Path: Received: from mail-we0-f169.google.com ([74.125.82.169] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4683797 for AE-List@media-motion.tv; Thu, 12 Apr 2012 18:20:57 +0200 Received: by werj55 with SMTP id j55so1509478wer.28 for ; Thu, 12 Apr 2012 09:21:42 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type; bh=eKD9GiB419Q2n2jsX4C8qjzmN/3LSde4Q6mwSCgXmpk=; b=AgvciU6/E9osk3/0EPDDzKA25CWuB93O7NVnDx+4e5Ak4Zr04AYfC9hTYzVZbcXjVl MSmCPjy44JoQ6klwNSlnatzzzM+30VLwhdJtenaHepc+rKF5C4UFDPBcXPspzhdjSfOg 1AyqKZex7KkM8wQhz6+o/eALLZR0cN+h8Lu8jNcFxTn5qRXQdejpU4Z3WBvwhpeL9HmK trRt378OtTJkcbVBZ0DzNC7HgtCvJplMqfsAuVjLyk494L7LXQGeVKMVIZR3d7sK5P5L 4hY9r2QxengPgj/LDlnFTekDaEu3/fO5a2+JxEhXeN/v/h2bHrWjq3IWikNnI5OGqqX8 dd+g== MIME-Version: 1.0 Received: by 10.180.85.70 with SMTP id f6mr17463745wiz.5.1334247702723; Thu, 12 Apr 2012 09:21:42 -0700 (PDT) Received: by 10.223.96.11 with HTTP; Thu, 12 Apr 2012 09:21:42 -0700 (PDT) In-Reply-To: References: Date: Thu, 12 Apr 2012 09:21:42 -0700 Message-ID: Subject: Re: [AE] AE CS6 From: Robert Houghton To: After Effects Mail List Content-Type: multipart/alternative; boundary=f46d041825585cfc2504bd7dc0a0 --f46d041825585cfc2504bd7dc0a0 Content-Type: text/plain; charset=ISO-8859-1 Looks like I get to start hunting for a Nvidia 580 GTX and a new power supply to power that beast. Nicely done Adobe. -Rob On Thu, Apr 12, 2012 at 9:10 AM, wrote: > #1 read Chris Meyer's review there is something about that in there > > and the second - I have no idea, an addition to that question would be can > you put an adjustment layer between the two 3d layers to stop them from > intersecting like we can currently? > > timt > > ------------------------------ > *From: *"Greg Balint" > > > 2 questions on my mind. > > #1, the render node licensing issue being fixed. Does this mean certain > output types have been removed to make this possible? I.e. h.264, etc? > > Also. Can anyone clue me in if there's a limit to how many 3d layers can > be shown in one comp? And how do separate 3d layers interact when they take > up the same space. Pretty much like a 3d program? Or are there odd > intersections that happen due to 2 3d items bumping into each other? I.e > can I build larger models in AE from simpler extruded shapes? > -- Robert Houghton | Motion Graphics Designer www.houghtonmedia.com ph. 503.347.2234 email. rob@houghtonmedia.com --f46d041825585cfc2504bd7dc0a0 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Looks like I get to start hunting for a Nvidia 580 GTX and a new power supp= ly to power that beast. Nicely done Adobe.

=A0 =A0-Rob
On Thu, Apr 12, 2012 at 9:10 AM, <pixelbot@comcast.net<= /a>> wrote:
#1 read Chris Meyer's review there is something about that in = there

and the second - I have no idea, an addition to that questio= n would be can you put an adjustment layer between the two 3d layers to sto= p them from intersecting like we can currently?


2 questions on my mind.=A0

#1, the rend= er node licensing issue being fixed. Does this mean certain output types ha= ve been removed to make this possible? I.e. h.264, etc?

Also. =A0Can anyone clue me in if there's a limit t= o how many 3d layers can be shown in one comp? And how do separate 3d layer= s interact when they take up the same space. Pretty much like a 3d program?= Or are there odd intersections that happen due to 2 3d items bumping into = each other? =A0I.e can I build larger models in AE from simpler extruded sh= apes?



-= -
Robert Houghton | Motion Graphics Designer
www.houghtonmedia.com
ph. 503.347.2234
email. <= a href=3D"mailto:rob@houghtonmedia.com">rob@houghtonmedia.com
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