Return-Path: Received: from mail-ob0-f169.google.com ([209.85.214.169] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4686254 for AE-List@media-motion.tv; Sun, 15 Apr 2012 07:30:44 +0200 Received: by obbeh20 with SMTP id eh20so257229obb.28 for ; Sat, 14 Apr 2012 22:31:32 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=user-agent:date:subject:from:to:message-id:thread-topic:in-reply-to :mime-version:content-type; bh=KZhlki/dyJ85TaCCKhgNDdV+erH18dXb9pbrTngSG04=; b=IHRdY51Svztoa6m70Ylu+iqKpCsUCK6YIH7Wzb4oT5cA5ZrE+ApIFgGAHtaM7Hi6dD ExzoT4dxMwmwuRLgiyiQa1avt9JdpNzUF7/m+wZ8sZgsU+yLDZJDJmO1rCgNiinCQjUi yBS4SlzbO/EaFCfyNlnKWdaFc+ZL1zbjYEQ3V758E2Bam1qlXgTuJlwWiCuxJBKiHqlQ 8FrNWgf7jwcyGI1bAr8ITp5twf6cJBdbuWhR9JGd9XRHPGDUsHmEJCPcpxAdDxd6A9PP 6j60915ykIxBvRdvhTuxhzlKiGsVec7ULEbbHo58O9EwyddDjBTbo//N/XwJvPBKy6Df SK4w== Received: by 10.182.85.39 with SMTP id e7mr9563704obz.51.1334467892445; Sat, 14 Apr 2012 22:31:32 -0700 (PDT) Return-Path: Received: from [98.173.91.62] (wsip-98-173-91-62.lv.lv.cox.net. [98.173.91.62]) by mx.google.com with ESMTPS id yw3sm15493195obb.7.2012.04.14.22.31.27 (version=SSLv3 cipher=OTHER); Sat, 14 Apr 2012 22:31:30 -0700 (PDT) User-Agent: Microsoft-MacOutlook/14.2.0.120402 Date: Sat, 14 Apr 2012 12:26:06 -0700 Subject: Re: [AE] Fun with AE CS6 From: Steve Forde To: After Effects Mail List Message-ID: Thread-Topic: [AE] Fun with AE CS6 In-Reply-To: Mime-version: 1.0 Content-type: multipart/alternative; boundary="B_3417287490_1891167" > This message is in MIME format. Since your mail reader does not understand this format, some or all of this message may not be legible. --B_3417287490_1891167 Content-type: text/plain; charset="ISO-8859-1" Content-transfer-encoding: quoted-printable To add to that =AD I can't tell you how appreciative we are of folks taking the time to do this work. It's exactly that real-world production and putting the tool through the ringer that makes sure we can put out not just a reliable release, but that features work (or are corrected) in the best possible way. Frankly =AD we couldn't do it without the fantastic folks on our beta. To echo Jack =AD it is a serious commitment. The return =AD your participation moulds Ae to your vision. Obviously we are the filter, and try to take as many things into account as possible, from many beta testers. That said though =AD it's often the passion, dedication and creativity of our beta testers that frankly make Ae what it is. Their is as much sweat, love, frustration (aka passion) and satisfaction of our beta testers in Ae as there is from the folks who build it. On behalf of all of us at the Plabt =AD thanks Jack. And Christian, And Stu, and Chris, and Trish, And Rob, and Carey, and Mark, and Angie, and =8A and =8A and =8A ALL. Steve F Adobe Systems Inc. From: Jack Tunnicliffe Reply-To: After Effects Mail List Date: Saturday, 14 April, 2012 9:08 AM To: After Effects Mail List Subject: Re: [AE] Fun with AE CS6 Adobe allowed me to us to use the software for actual production work at a certain stage, once they deemed it fit for real production. And isn't that where things usually show their weakness, rather than in the hands of engineers but in the hands of users when you are creating giant map layers, adding a ton of third party filters. By the way this intro was created in two days because of a tight deadline. That doesn't count the time it took m= e to create the original map, but for all animation done in AE. If you want to get your hands on this software earlier than others I would suggest you join the AE beta team. Quite frankly I've turned it down in the past because of work commitments. Beta testing is not an easy thing, if you commit to it, as it can be many, many hours of testing and submitting results, hours worked far beyond the value of receiving complimentary software. I think its a serious commitment and you have to decide if its something you really want to do. If I commit then I try and do the best job I can. Jack Tunnicliffe Java Post Production 402, 2206 Dewdney ave. Regina, SK Canada S4R 1H3 P. 306-777-0150 cell. 306-536-4321 www.javapost.ca ______________ On Apr 14, 2012, at 10:00 AM, Greg Balint wrote: > Yeah, also. How are you able to produce professional work with a > yet-to-be-released software package? Most alpha or beta software I've see= n > prohibits use of that software to produce professional / for profit proje= cts. >=20 > ////Greg Balint > ///Art Director / Motion Graphics Designer > delRAZOR.com/ >=20 > On Apr 14, 2012, at 11:28 AM, Szabo Gergo wrote: >=20 >> Hi guys, >> =20 >> I have just thinking how do you play with CS6? It isn't released yet, i= s it? >> =20 >> Okay I know Chris made some training on It (but that's different). :) >> =20 >> Gary >> =20 >> On 4/14/12 4:16 AM, Jack Tunnicliffe wrote: >>> I created a new opening for a travel show which features two guys who t= ravel >>> down the Ganges River in India from New Delhi all the way across to Dah= ka in >>> Bangladesh. They did the trip in a inflatable raft and their adventures= are >>> both funny, tragic and amazing. Anyway I created this 20 second opening= all >>> in CS6 and it may contain the first animated characters created in Afte= r >>> Effects, albeit rather Legoman looking. Check it out. >>> =20 >>>=20 >>> =20 >>> =20 >>> http://web.me.com/java008/Around_the_Bend/Around_Bend_Opening_white_gru= nge.h >>> tml >>> =20 >>>=20 >>> =20 >>> =20 >>> Jack Tunnicliffe >>> Java Post Production >>> www.javapost.ca >>> =20 >>> =20 >>> =20 >>> =20 >>> =20 >>> =20 >> =20 >> =20 --B_3417287490_1891167 Content-type: text/html; charset="ISO-8859-1" Content-transfer-encoding: quoted-printable
To add to that – I can= 't tell you how appreciative we are of folks taking the time to do this work= .  It's exactly that real-world production and putting the tool through= the ringer that makes sure we can put out not just a reliable release, but = that features work (or are corrected) in the best possible way.
Frankly – we couldn't do it without the fantastic folks o= n our beta.  To echo Jack – it is a serious commitment.  The= return – your participation moulds Ae to your vision.  Obviously= we are the filter, and try to take as many things into account as possible,= from many beta testers.  That said though – it's often the passi= on, dedication and creativity of our beta testers that frankly make Ae what = it is.  Their is as much sweat, love, frustration (aka passion) and sat= isfaction of our beta testers in Ae as there is from the folks who build it.=

On behalf of all of us at the Plabt – thanks= Jack.  And Christian, And Stu, and Chris, and Trish, And Rob, and Care= y, and Mark, and Angie, and … and … and … ALL.
<= br>
Steve F
Adobe Systems Inc.

From: Jack Tunnicliffe <jack@javapost.ca>
R= eply-To: After Effects Mail List <AE-List@media-motion.tv>
= Date: Saturday, 14 April, 2012 9:08 AM
To: After Effects Mail List <AE-List@media-motion.tv>
= Subject: Re: [AE] Fun with AE CS6

Adobe allowed me to us to use the software for actual p= roduction work at a certain stage, once they deemed it fit for real producti= on. And isn't that where things usually show their weakness, rather than in = the hands of engineers but in the hands of users when you are creating giant= map layers, adding a ton of third party filters. By the way this intro was = created in two days because of a tight deadline. That doesn't count the time= it took me to create the original map, but for all animation done in AE.&nb= sp;

If you want to get your hands on this software earlie= r than others I would suggest you join the AE beta team. Quite frankly I've = turned it down in the past because of work commitments. Beta testing is not = an easy thing, if you commit to it, as it can be many, many hours of testing= and submitting results, hours worked far beyond the value of receiving comp= limentary software. I think its a serious commitment and you have to decide = if its something you really want to do. If I commit then I try and do the be= st job I can.
=

Jack Tunnicliffe

Java Post Production

402, 22= 06 Dewdney ave.

Regina, SK

Canada

S4R= 1H3

P. 306-777-0150

cell. 306-536-4321

www.javapost.ca

______________

<= /span>

<= br class=3D"Apple-interchange-newline">

On Apr 14, 2012, at= 10:00 AM, Greg Balint wrote:

Yeah, also. How are you abl= e to produce professional work with a yet-to-be-released software package? M= ost alpha or beta software I've seen prohibits use of that software to produ= ce professional / for profit projects. 

////Greg Balint
///A= rt Director / Motion Graphics Designer

On Apr 14, 2012, at 11:28 AM, Szab= o Gergo <formic.gergo@gmail.com> wrote:


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