Return-Path: Received: from col0-omc2-s17.col0.hotmail.com ([65.55.34.91] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 4690527 for ae-list@media-motion.tv; Thu, 19 Apr 2012 11:54:42 +0200 Received: from COL123-DS13 ([65.55.34.73]) by col0-omc2-s17.col0.hotmail.com with Microsoft SMTPSVC(6.0.3790.4675); Thu, 19 Apr 2012 02:55:39 -0700 X-Originating-IP: [176.250.97.198] X-Originating-Email: [sundstedt@hotmail.com] Message-ID: Return-Path: sundstedt@hotmail.com Reply-To: "Anders Sundstedt" From: "Anders Sundstedt" To: Subject: AE CS6 Multiprocessing vs OpenGL Preview with CUDA-enabled card(s) for 2D-animation Date: Thu, 19 Apr 2012 10:55:37 +0100 MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_NextPart_000_00EE_01CD1E1A.F415E130" X-Priority: 3 X-MSMail-Priority: Normal Importance: Normal X-Mailer: Microsoft Windows Live Mail 15.4.3555.308 X-MimeOLE: Produced By Microsoft MimeOLE V15.4.3555.308 X-OriginalArrivalTime: 19 Apr 2012 09:55:39.0130 (UTC) FILETIME=[9330B5A0:01CD1E12] This is a multi-part message in MIME format. ------=_NextPart_000_00EE_01CD1E1A.F415E130 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable Hi, I=E2=80=99ve currently got an i7 CPU and 12 GB RAM, Windows 7 64 bit and = a ATI FirePro V3800 (FireGL), My question is, would buying a new graphics card with CUDA-enabled or = even installing a second CUDA-enabled card (a pair of same card) give = faster previews and/or final renders (OpenGL enabled) for 2D animations? Currently, when doing 2D only animations, assets mainly large .psd files = and using Puppet-Pin tool (perhaps a 3D camera but no 3D-objects or = 3D-effects) it seems faster to select Adaptive Resolution, OpenGL off, = using only the i7 cores and RAM. My goal is to not have to wait so long for a preview, to work faster. Also, how come scrubbing (Ctrl + LMB) is so fast (feels like real-time) = but when doing a RAM-preview, it=E2=80=99s so slow? (like having to wait = for audio mixing before it actually starts to render preview). = I=E2=80=99d just want it to be like scrubbing but at a constant speed. Best Regards -- Anders Sundstedt Freelance 2D/3D & After Effects Artist http://www.sundstedt.se anders@sundstedt.se Cell: +44(0)7531-800-711 Direct: +44(0)141-886-2037 Twitter: @sundstedt LinkedIn: sundstedt ------------------------------------------------ http://www.sundstedt.se (main portfolio) ------=_NextPart_000_00EE_01CD1E1A.F415E130 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable
Hi,
 
I=E2=80=99ve currently got an i7 CPU = and 12 GB RAM,=20 Windows 7 64 bit and a ATI FirePro V3800 (FireGL),
 
My question is, would buying a new = graphics card=20 with CUDA-enabled or even installing a second CUDA-enabled card (a pair = of same=20 card) give faster previews and/or final renders (OpenGL enabled) for 2D=20 animations?

Currently, when doing 2D only animations, assets = mainly large=20 .psd files and using Puppet-Pin tool (perhaps a 3D camera but no = 3D-objects or=20 3D-effects) it seems faster to select Adaptive Resolution, OpenGL off, = using=20 only the i7 cores and RAM.

My goal is to not have to wait so long = for a=20 preview, to work faster.
 
Also, how come scrubbing (Ctrl + LMB) = is so fast=20 (feels like real-time) but when doing a RAM-preview, it=E2=80=99s so = slow? (like having=20 to wait for audio mixing before it actually starts to render preview). = I=E2=80=99d just=20 want it to be like scrubbing but at a constant speed.

--
http://www.sundstedt.se
anders@sundstedt.se
Cell: Twitter: @sundstedt
LinkedIn: sundstedt
http://www.sundstedt.se (main=20 portfolio)
<= /DIV>

 
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