This is called "gimbal lock."
To get around it, parent your title to a couple of nulls and do your rotation on those...1 for each axis of rotation.
-bH On Sun, Apr 29, 2012 at 3:19 PM, Paul Dougherty <lists@postlit.com> wrote:
I'm manipulating a stock project where a title flips on its Y axis 90° - instead I want to spin it around one full rotation and have it face us again. I can make it flip 180° but as I approach 360° instead of doing a full spin it stays in place - no change. If I set the key frames to go from 0 to 355° it does a tiny little change.
Clearly I have forgotten something very fundamental and can't force to do what would seem to be the world's simplest maneuver. What is it? Help greatly appreciated. (Using CS3)
Thanks in advance,
Paul
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Sol Design
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