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You need to use one of the "rotate x,y,z" parameters, NOT the orientation parameter. THe rotation parameters let you "wind them up", whereas orientation is absolute.
> I'm manipulating a stock project where a title
> flips on its Y axis 90° - instead I want to spin
> it around one full rotation and have it face us
> again. I can make it flip 180° but as I approach
> 360° instead of doing a full spin it stays in
> place - no change. If I set the key frames to go
> from 0 to 355° it does a tiny little change.
>
> Clearly I have forgotten something very
> fundamental and can't force to do what would seem
> to be the world's simplest maneuver. What is it?
> Help greatly appreciated. (Using CS3)
>
> Thanks in advance,
>
> Paul
>
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