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You need to use one of the "rotate x,y,z" parameters, NOT the orientation parameter. THe rotation parameters let you "wind them up", whereas orientation is absolute.
Thanks so much Brian & Brian. I certainly hit an 'absolute' wall on my fundamentals. Thanks for saving my sanity ;-)
Paul
I'm manipulating a stock project where a title
flips on its Y axis 90° - instead I want to spin
it around one full rotation and have it face us
again. I can make it flip 180° but as I approach
360° instead of doing a full spin it stays in
place - no change. If I set the key frames to go
from 0 to 355° it does a tiny little change.
Clearly I have forgotten something very
fundamental and can't force to do what would seem
to be the world's simplest maneuver. What is it?
Help greatly appreciated. (Using CS3)
Thanks in advance,
Paul
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