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Use Rotation parameters, in the timeline, not Orientation.
Also, don't use the Rotation tool for Y. As you flip past 180 it starts flipping the X and Z axis. Always use the parameters in the Timeline.
Trish
On Apr 29, 2012, at 2:19 PM, Paul Dougherty wrote:
> I'm manipulating a stock project where a title flips on its Y axis 90° - instead I want to spin it around one full rotation and have it face us again. I can make it flip 180° but as I approach 360° instead of doing a full spin it stays in place - no change. If I set the key frames to go from 0 to 355° it does a tiny little change.
>
> Clearly I have forgotten something very fundamental and can't force to do what would seem to be the world's simplest maneuver. What is it? Help greatly appreciated. (Using CS3)
>
> Thanks in advance,
>
> Paul
>
> +---End of message---+
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