Return-Path: Received: from mail-bk0-f41.google.com ([209.85.214.41] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4709408 for AE-List@media-motion.tv; Tue, 08 May 2012 21:18:32 +0200 Received: by bkcjm19 with SMTP id jm19so5369539bkc.28 for ; Tue, 08 May 2012 12:20:06 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:from:date:message-id:subject:to :content-type; bh=tQw6OyAO8pYlKqP9wPwaJRu5hrjzwnyz3N2rNQ1qQmk=; b=ud27ffDqLYM94ERs8lAVCu0CocC3lFaKiMvhipyTf05qHjRQ03X1ymvAPc5HKeXgkE B3eCHsekDymAdY9x92sI3HUT/+6+ZeInfHdQq86L3eu+W/ZPadG4gk2MGFtGFlPp45/t lzGmBhH59nJZcfwBjH+NIsaiBZTzVaxAx9uaToumWDicPqY+4DrUjynXw3/8UPHyTfPk LP/r6z9vKuzROKW/JwMl3OfboNry4+ZIpUAWk8BBPXlXkuoNAHhbkOJopgIuIJO/EAby MnS+YUK5wcikJw68VFQtQEErpLRpZHNoonxnkqYgJag3IlVGgEVKgRqPvYhLjGDrOXql ROCA== Received: by 10.204.155.148 with SMTP id s20mr7111009bkw.56.1336504806815; Tue, 08 May 2012 12:20:06 -0700 (PDT) MIME-Version: 1.0 Received: by 10.204.232.81 with HTTP; Tue, 8 May 2012 12:19:46 -0700 (PDT) In-Reply-To: References: From: Byron Nash Date: Tue, 8 May 2012 15:19:46 -0400 Message-ID: Subject: Re: [AE] Orthographic Camera To: After Effects Mail List Content-Type: multipart/alternative; boundary=000e0cdf740840397d04bf8b46bc --000e0cdf740840397d04bf8b46bc Content-Type: text/plain; charset=ISO-8859-1 I tried that Patrick and some of my 3D layers had a hard time figuring out the depth sorting. For example, I had a cube made of solids and at that zoom, it looked like the faces were off when they were not. Weird. On Tue, May 8, 2012 at 3:00 PM, patrick siemer wrote: > you can fake one by moving your camera really far away from your subject > and then camera zooming in to where you were before. > It flattens the whole scene to where it looks very orthographic if you are > at the "right" 45" angle. > good luck! > > patrick siemer > > > patrick@tapeandglue.com > > > > > On May 8, 2012, at 11:55 AM, Phil Spitler wrote: > > > Nope, it cant render anything other camera views unless that changed in > CS6. > > > > Phil > > > > Phil Spitler | Associate Creative Director | Bonfire Labs | t : > 415.394.8200 | c : 415.571.3139 | Bonfirelabs.com > > > > On May 8, 2012, at 8:46 AM, Byron Nash wrote: > > > >> Can After Effects render an orthographic camera? > > > > > > +---End of message---+ > > To unsubscribe send any message to > > > +---End of message---+ > To unsubscribe send any message to > --000e0cdf740840397d04bf8b46bc Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable I tried that Patrick and some of my 3D layers had a hard time figuring out = the depth sorting. For example, I had a cube made of solids and at that zoo= m, it looked like the faces were off when they were not. Weird.

On Tue, May 8, 2012 at 3:00 PM, patrick siemer <siemer@gmail.com> wrote:
you can fake one by moving your camera really far away from your subject an= d then =A0camera zooming in to where you were before.
It flattens the whole scene to where it looks very orthographic if you are = at the "right" 45" angle.
good luck!

patrick siemer


patrick@tapeandglue.com




On May 8, 2012, at 11:55 AM, Phil Spitler wrote:

> Nope, it cant render anything other camera views unless that changed i= n CS6.
>
> Phil
>
> Phil Spitler | =A0 Associate Creative Director =A0| =A0Bonfire =A0Labs= =A0| =A0t : 415.394.82= 00 =A0| =A0c : 415.= 571.3139 =A0| =A0Bonfirelabs.com
>
> On May 8, 2012, at 8:46 AM, Byron Nash wrote:
>
>> Can After Effects render an orthographic camera?
>
>
> +---End of message---+
> To unsubscribe send any message to <ae-list-off@media-motion.tv>


+---End of message---+
To unsubscribe send any message to <ae-list-off@media-motion.tv>

--000e0cdf740840397d04bf8b46bc--