Return-Path: Received: from mail-ey0-f169.google.com ([209.85.215.169] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4709448 for AE-List@media-motion.tv; Tue, 08 May 2012 21:45:07 +0200 Received: by eaal1 with SMTP id l1so1860287eaa.28 for ; Tue, 08 May 2012 12:46:41 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=sender:from:mime-version:content-type:subject:date:in-reply-to:to :references:message-id:x-mailer; bh=C2bxe/3k7v8F4hfmD6AXHZB+I6eh4Qc1GSeJ+zffSHM=; b=vm51DifQpRNqI9bO9+A3ccofSRF7+Mt7bxV7+Cy/ZXoIJLol0fQo7MqnU2igh+cKaY KHS2nGevEWwzwv4tqG+kbI1vXtRPO7lqcVM+vIvfAE03RDvkF7xj7m8X7JfQ3Xg09Fa0 Hj9ee2Lb+Y1oUzzXCfD8xdBdS2SlY9gOWeRZuxYkR9slYLkC9GQEQmgcPAXmruMjyyRL EJ/0zGoDzaPtiglFAtpusxtIxbBx0Mqc/9YWfrKu5lOWVrKDfS0EFFI/Tn26RgEDq4U6 T7wE1z/FHX9fg5svM0NgqBlSwY9fC2G7Fec9hlWdysTEcV7d9z2zzkXdjmyXx/8xRyrC T+TA== Received: by 10.14.185.142 with SMTP id u14mr1149359eem.41.1336506401358; Tue, 08 May 2012 12:46:41 -0700 (PDT) Return-Path: Received: from [192.168.1.101] (dhcp-077-249-019-212.chello.nl. [77.249.19.212]) by mx.google.com with ESMTPS id u10sm1333861eem.1.2012.05.08.12.46.40 (version=TLSv1/SSLv3 cipher=OTHER); Tue, 08 May 2012 12:46:40 -0700 (PDT) Sender: Gary Berendsen From: Gary Berendsen Mime-Version: 1.0 (Apple Message framework v1257) Content-Type: multipart/alternative; boundary="Apple-Mail=_57307DE9-E4DE-40B0-9BF5-628C8DAE0160" Subject: Re: [AE] Orthographic Camera Date: Tue, 8 May 2012 21:46:39 +0200 In-Reply-To: To: After Effects Mail List References: Message-Id: <91F34C00-6282-432E-9D4C-116365A07433@garyberendsen.com> X-Mailer: Apple Mail (2.1257) --Apple-Mail=_57307DE9-E4DE-40B0-9BF5-628C8DAE0160 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=iso-8859-1 Had that before with cubes as well. When backing the camera off it didn't work till I made everything match = isometrically. Had a project somewhere but can't find. Gary Berendsen - VFX Generalist @DuintjerCS Kamer 1.009 Vijzelstraat 72 1017 HL Amsterdam gary@garyberendsen.com mob:+31 6 1438 5398 http://garyberendsen.com On May 8, 2012, at 9:25 PM, Jack Tunnicliffe wrote: > Too bad that didn't work. I thought it was a brilliant solution to = back the camera way off.=20 >=20 > Jack Tunnicliffe > Java Post Production > www.javapost.ca >=20 >=20 >=20 > On May 8, 2012, at 1:19 PM, Byron Nash wrote: >=20 >> I tried that Patrick and some of my 3D layers had a hard time = figuring out the depth sorting. For example, I had a cube made of solids = and at that zoom, it looked like the faces were off when they were not. = Weird. >>=20 >> On Tue, May 8, 2012 at 3:00 PM, patrick siemer = wrote: >> you can fake one by moving your camera really far away from your = subject and then camera zooming in to where you were before. >> It flattens the whole scene to where it looks very orthographic if = you are at the "right" 45" angle. >> good luck! >>=20 >> patrick siemer >>=20 >>=20 >> patrick@tapeandglue.com >>=20 >>=20 >>=20 >>=20 >> On May 8, 2012, at 11:55 AM, Phil Spitler wrote: >>=20 >> > Nope, it cant render anything other camera views unless that = changed in CS6. >> > >> > Phil >> > >> > Phil Spitler | Associate Creative Director | Bonfire Labs | = t : 415.394.8200 | c : 415.571.3139 | Bonfirelabs.com >> > >> > On May 8, 2012, at 8:46 AM, Byron Nash wrote: >> > >> >> Can After Effects render an orthographic camera? >> > >> > >> > +---End of message---+ >> > To unsubscribe send any message to >>=20 >>=20 >> +---End of message---+ >> To unsubscribe send any message to >>=20 >=20 --Apple-Mail=_57307DE9-E4DE-40B0-9BF5-628C8DAE0160 Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset=iso-8859-1 Had = that before with cubes as well.
When backing the camera off it = didn't work till I made everything match isometrically.
Had a = project somewhere but can't find.


Gary = Berendsen - VFX Generalist
  @DuintjerCS = Kamer 1.009
  Vijzelstraat = 72
  1017 HL Amsterdam
  mob:+31 6 1438 = 5398





On May 8, 2012, at 9:25 PM, Jack Tunnicliffe = wrote:

Too bad that didn't = work. I thought it was a brilliant solution to back the camera way = off. 

Jack Tunnicliffe
Java Post Production
www.javapost.ca



On May 8, 2012, at 1:19 PM, Byron Nash wrote:

I tried = that Patrick and some of my 3D layers had a hard time figuring out the = depth sorting. For example, I had a cube made of solids and at that = zoom, it looked like the faces were off when they were not. = Weird.

On Tue, May 8, 2012 at 3:00 PM, patrick siemer <siemer@gmail.com> wrote:
you can fake one by moving your camera really far away from your subject = and then  camera zooming in to where you were before.
It flattens the whole scene to where it looks very orthographic if you = are at the "right" 45" angle.
good luck!

patrick siemer


patrick@tapeandglue.com
=




On May 8, 2012, at 11:55 AM, Phil Spitler wrote:

> Nope, it cant render anything other camera views unless that = changed in CS6.
>
> Phil
>
> Phil Spitler |   Associate Creative Director  | =  Bonfire  Labs  |  t : 415.394.8200  |  c : 415.571.3139 =  |  Bonfirelabs.com
>
> On May 8, 2012, at 8:46 AM, Byron Nash wrote:
>
>> Can After Effects render an orthographic camera?
>
>
> +---End of message---+
> To unsubscribe send any message to <ae-list-off@media-motion.tv>


+---End of message---+
To unsubscribe send any message to <
ae-list-off@media-motion.tv>



= --Apple-Mail=_57307DE9-E4DE-40B0-9BF5-628C8DAE0160--