I don't have or use C4D so I couldn't render anything 3D that way. AE is my app of choice, its what I have in front of me to use. please keep in mind this is all new for AE - ray tracing and the start of real 3D. its an entirely new look / capabilities. for how long have people asked for real 3D in AE ? forever. I don't think knocking is right.
16 photons was about right. I had done some lower passes and it was too grainy. not saying that wasn't a good look...I'll go check the project again.
I've seen some other really nice work done which will hopefully surface soon.
S On May 9, 2012, at 8:37 AM, James WIlson wrote: I think 16 photons might be overkill considering the dark nature and minimal amount of objects to bounce light off of. Maybe it could have been rendered in less time with the same results if you took that setting down. It does look nice.
Yeah, and the same stuff probably renders in the same time in C4D - without any GPU fancies required and on a 3 year old machine. Ridiculous and nothing to write home about.
Mylenium
[Pour Mylène, ange sur terre]
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www.mylenium.de
Steve Oakley < steveo@practicali.com> hat am 9. Mai 2012 um 07:27 geschrieben:
> ok... now that AE CS6 is loose I'll show you some titles I made for my web shows. CS6 rendered with Q4000 + Tesla C2075 in 40 min as I recall... thats with cranked up DoF, motion blur, 16 photons / pixel - ie real nice settings :) its quick, don't blink. totally done in AE
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> http://www.youtube.com/watch?v=X-ZNVyGSVIY&feature=youtu.be
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