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> It would be good if all third party filter manufacturers moved toward
> GPU acceleration. This is what blows my mind every time I used Davinci
> Resolve. It all runs on the GPU and everything is real time, playback,
> adding many nodes for correction and even rendering. It leaves most
> applications in the dust.
This is also true of SpeedGrade. The SpeedGrade guys keep reminding me that it's misleading to refer to SpeedGrade as being "accelerated" by the GPU---as if there's a faster GPU mode in comparison to a CPU mode---since, in reality, SpeedGrade runs natively on the GPU and was built that way from the beginning. The word 'speed' in the title is not an accident. ;-)
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