Return-Path: Received: from mail-yx0-f169.google.com ([209.85.213.169] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4713716 for AE-List@media-motion.tv; Sun, 13 May 2012 19:39:16 +0200 Received: by yenm7 with SMTP id m7so3850571yen.28 for ; Sun, 13 May 2012 10:40:58 -0700 (PDT) X-Google-DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=google.com; s=20120113; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type:x-gm-message-state; bh=4NrONwRKyiMrhHH4D7fFrbsBQr6i5VlCjkDbG4gZE+Q=; b=mfD7ElUzGStqrS3ILC4bu6DlGXa2ZbNp7frS1YauUkm3395AIyhSfp7NiPPDQjHFH3 Xy+fs33keWTQVzP4Yti+MaskdiPPzMYuV2UhNViQqmkCriDQ5xmi+XoPY1o0mcE36Y5Y Ng6ZXljaMBaS3l4cAmFDFA2b6Vn6UImJcpy2YJiWrUkpdcQu3XUJR7R/sfRjSVm+04SQ Ucbt13werlY/e7g6PWbq+B8F8Iy/PQN3f7VR+gvsFtnkeLyLBPyAEb+tRNBYDawPDCLA 2kF+Rgnz3J1dRd/A9oL+mwDHsELWlXXhQ9UGNCBKGXHnCJPQh4r3PA0QTv58omU8/kCP pbcg== MIME-Version: 1.0 Received: by 10.236.76.233 with SMTP id b69mr5322979yhe.52.1336930858592; Sun, 13 May 2012 10:40:58 -0700 (PDT) Received: by 10.236.110.169 with HTTP; Sun, 13 May 2012 10:40:58 -0700 (PDT) In-Reply-To: References: Date: Sun, 13 May 2012 12:40:58 -0500 Message-ID: Subject: Re: [AE] made in CS6 From: Brian Higgins To: After Effects Mail List Content-Type: multipart/alternative; boundary=20cf300fb371ea6a4a04bfee78fb X-Gm-Message-State: ALoCoQmCMZMAV7gHHX4dKn30PiCYEslac3MHz5fOCGk9sU2l0HF4vkgGsN1NrNN4MQgQw49a1oy6 --20cf300fb371ea6a4a04bfee78fb Content-Type: text/plain; charset=ISO-8859-1 Speedgrade is getting beaten up pretty good over on the CML right now over it only supporting video out via the $3000 Nvidia SDI daughtercard (which only goes on a Quadro.) I understand why things are the way they are, but the app really needs to support Kona or AJA hardware if you guys want it to get widespread acceptance. -bH On Sun, May 13, 2012 at 12:06 PM, Todd Kopriva wrote: > > It would be good if all third party filter manufacturers moved toward > > GPU acceleration. This is what blows my mind every time I used Davinci > > Resolve. It all runs on the GPU and everything is real time, playback, > > adding many nodes for correction and even rendering. It leaves most > > applications in the dust. > > This is also true of SpeedGrade. The SpeedGrade guys keep reminding me > that it's misleading to refer to SpeedGrade as being "accelerated" by the > GPU---as if there's a faster GPU mode in comparison to a CPU mode---since, > in reality, SpeedGrade runs natively on the GPU and was built that way from > the beginning. The word 'speed' in the title is not an accident. ;-) > > +---End of message---+ > To unsubscribe send any message to > -- brian higgins | senior vfx artist Sol Design 312.706.5500 higgins@soldesignfx.com soldesignfx.com --20cf300fb371ea6a4a04bfee78fb Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Speedgrade is getting beaten up pretty good over on the CML right now over = it only supporting video out via the $3000 Nvidia SDI daughtercard (which o= nly goes on a Quadro.) =A0I understand why things are the way they are, but= the app really needs to support Kona or AJA hardware if you guys want it t= o get widespread acceptance.

-bH

On Sun, May 13, 2012 a= t 12:06 PM, Todd Kopriva <kopriva@adobe.com> wrote:
> It would be good if all third party filter manufactu= rers moved toward
> GPU acceleration. This is what blows my mind every time I used Davinci=
> Resolve. It all runs on the GPU and everything is real time, playback,=
> adding many nodes for correction and even rendering. It leaves most > applications in the dust.

This is also true of SpeedGrade. The SpeedGrade guys keep reminding m= e that it's misleading to refer to SpeedGrade as being "accelerate= d" by the GPU---as if there's a faster GPU mode in comparison to a= CPU mode---since, in reality, SpeedGrade runs natively on the GPU and was = built that way from the beginning. The word 'speed' in the title is= not an accident. ;-)

+---End of message---+
To unsubscribe send any message to <ae-list-off@media-motion.tv>



--
=
brian higgins | senior vfx artist
Sol =A0Design



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