Return-Path: Received: from nm14-vm0.bullet.mail.bf1.yahoo.com ([98.139.213.164] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with SMTP id 4713747 for ae-list@media-motion.tv; Sun, 13 May 2012 20:02:38 +0200 Received: from [98.139.212.146] by nm14.bullet.mail.bf1.yahoo.com with NNFMP; 13 May 2012 18:04:21 -0000 Received: from [209.191.108.97] by tm3.bullet.mail.bf1.yahoo.com with NNFMP; 13 May 2012 18:04:21 -0000 Received: from [66.94.237.120] by t4.bullet.mud.yahoo.com with NNFMP; 13 May 2012 18:04:21 -0000 Received: from [127.0.0.1] by omp1025.access.mail.mud.yahoo.com with NNFMP; 13 May 2012 18:04:21 -0000 X-Yahoo-Newman-Id: 642375.53951.bm@omp1025.access.mail.mud.yahoo.com Received: (qmail 80468 invoked from network); 13 May 2012 18:04:21 -0000 DomainKey-Signature: a=rsa-sha1; q=dns; c=nofws; s=s1024; d=sbcglobal.net; h=DKIM-Signature:X-Yahoo-Newman-Property:X-YMail-OSG:X-Yahoo-SMTP:Received:User-Agent:Date:Subject:From:To:Message-ID:Thread-Topic:In-Reply-To:Mime-version:Content-type; b=a2nNE/ko0pJqfIPtrKTjx/if0lroqsUByS5KHw7hbrBPxeUI+u6NW4jw8Sdfh0v3KsimLzFEEXjUewOlssXQUMfUwbuu3s1RDq0ReWqecz1n/TMS653uJC/n1mkkcrb6IcrUo64/dK4+fD39HhAC5RTOEmKErUkHHKOT6yhr/+E= ; DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=sbcglobal.net; s=s1024; t=1336932261; bh=VM5IOC0RV3S0L1XK3Cz8BJE6Z0WZBKvkmuOExasThvA=; h=X-Yahoo-Newman-Property:X-YMail-OSG:X-Yahoo-SMTP:Received:User-Agent:Date:Subject:From:To:Message-ID:Thread-Topic:In-Reply-To:Mime-version:Content-type; b=FFBOJpybPL6EK2o+M6srb9lY1CYw1FC7/dbOJbuGcCaaa6LOi6q3aGkXU1NU1xz7TCxzYFy+A99Yl3wp8Y6IjtUTlDrOjtP9KDFyDUyiU2QhhLGBDkT1KnWqnwhg5FCb0KJBBI8k1oFcfIiMuQRCkEhdmumYJuxzKeM5xe6jO8o= X-Yahoo-Newman-Property: ymail-3 X-YMail-OSG: VDSGd8EVM1nN8JP3vPIAj8FuRGy7gvFNHy7nvPxWlTAgntc DE_myPVR7JI9SCopPAVwAXRx_SHnNK9rL6_UR7UUZ6CMxKJdZvTuiIeVpj0m 1uKL4cAtjNo_oXboskZtTQ.dqs6s4mn2mjWBz.cHx4KJ3Q85QrIgsEKt_iHc 71pA3mW2NjOltFr8JGnhfgQKQM7Yd5qE2VHhjC2Dxfj_aVWNu1LXbPXUBQal TE.099kcyM3be38pIwk50HQgT177wkaDkAvpi68ejuaHE9kQ2zrJNCFqeoNK qvFhqf4Z.jb6r87zG7mFhzbkrGQpqcpiCcp40uvHsuu48PJQY2tjEIIllffb s.NLrnxgmaEqqMaXaGcF7tUlvJi1uQpI4rm.YCBq3TIV_AHa3ec87qft2UZw YGxbZChmhm75F4EdL1hDS0oH8e.4VaRH.b9R3y6o0tNLF2O5Bqpqz6NWbW_F B_vp6qyjIoe9i4zskp6HEwL9KPay6JW8VYM7qYC45Fc0gggAV0I_GrxtccAW OCG9byII3d0JNm1urscJ9zG6_HSkqn.1d01GpNwQPwQnoEBjb4Y3SB3Cg2a3 7KJQRUkG5lUdHIYluijZS6uTmQSJKjTsZTUMshqpqKfpKP41J40y3Y5pP670 aClcn0qIgSQ-- X-Yahoo-SMTP: oDRl5YCswBBBAF2CmVHEIgXNa1rzfIV.sTBdVEGK6LOFehL6Acs- Received: from [192.168.1.70] (enrique0210@99.38.133.8 with login) by smtp107.sbc.mail.ne1.yahoo.com with SMTP; 13 May 2012 11:04:20 -0700 PDT User-Agent: Microsoft-MacOutlook/14.2.2.120421 Date: Sun, 13 May 2012 11:04:16 -0700 Subject: Re: [AE] made in CS6 From: Enrique Gamez To: After Effects Mail List Message-ID: Thread-Topic: [AE] made in CS6 In-Reply-To: Mime-version: 1.0 Content-type: multipart/alternative; boundary="B_3419751860_14987349" > This message is in MIME format. Since your mail reader does not understand this format, some or all of this message may not be legible. --B_3419751860_14987349 Content-type: text/plain; charset="US-ASCII" Content-transfer-encoding: 7bit Yeah, body parts don't cost what they used to! -enrique P.S. I should keep my very relative thoughts on cost to myself. I forget most of you guys are pros. My main movie audience is my family. From: James Culbertson Reply-To: After Effects Mail List Date: Thursday, May 10, 2012 11:12 PM To: After Effects Mail List Subject: Re: [AE] made in CS6 I think he meant it costs a pinky and a big toe. James On May 10, 2012, at 11:05 PM, Jack Tunnicliffe wrote: > I assume you're kidding about Davinci costing so much. A $250,000 Unix color > grading system two years ago now $999.00 on the Mac with a Cuda card. > > Jack Tunnicliffe > www.javapost.ca > www.caffeineproductions.ca > > Sent from my Apple iPhone > > On 2012-05-10, at 11:21 PM, Enrique Gamez wrote: > >> Yeah, and DaVinci costs an arm and a thigh! >> >> From: Jack Tunnicliffe >> Reply-To: After Effects Mail List >> Date: Wednesday, May 9, 2012 9:49 AM >> To: After Effects Mail List >> Subject: Re: [AE] made in CS6 >> >> I would say that many of the filters that do need to be optimized are for >> GPU. These are mostly third party but the reason I use GenArts Sapphire and >> Monster and Red Giant filters like Colorista for a lot of my work, because >> they are GPU accelerated. If you're using an AE filter, levels, ramp, a >> channel filter, etc, I don't know that GPU would make too much difference. >> Maybe some of the stylize or generate filters where calculations get more >> complicated would get some help. >> >> It would be good if all third party filter manufacturers moved toward GPU >> acceleration. This is what blows my mind every time I used Davinci Resolve. >> It all runs on the GPU and everything is real time, playback, adding many >> nodes for correction and even rendering. It leaves most applications in the >> dust. >> >> Jack Tunnicliffe >> Java Post Production >> www.javapost.ca >> >> >> >> On May 9, 2012, at 10:39 AM, Robert Houghton wrote: >> >>> What would really knock my socks off would be to optimize as many of the >>> filters as they can in After Effects to utilize both CPU and GPU. Even if >>> that was a .1 upgrade I would gladly pay for that. >>> >>> Really what is driving me to buy CS6 is the caching and the tracking >>> although the potential to use the 3D in there like Brian did in his nice >>> video is very interesting. >>> >>> -Rob >>> >>> ------------------- >>> Robert Houghton >>> Houghton Media >>> Motion Graphics, Compositing, Animation >>> www.houghtonmedia.com >>> >>> >>> >>> +---End of message---+ >>> To unsubscribe send any message to >> >> >> +---End of message---+ >> To unsubscribe send any message to >> --B_3419751860_14987349 Content-type: text/html; charset="US-ASCII" Content-transfer-encoding: quoted-printable
Yeah, body parts don't cost = what they used to!  <grin>
-enrique

P.S.  I should keep my very relative thoughts on cost to myself. =  I forget most of you guys are pros.  My main movie audience is my= family.


=
From= : James Culbertson <albion@= speakeasy.net>
Reply-To: Af= ter Effects Mail List <AE-List@m= edia-motion.tv>
Date: Thurs= day, May 10, 2012 11:12 PM
To: Aft= er Effects Mail List <AE-List@me= dia-motion.tv>
Subject: Re:= [AE] made in CS6

I think he meant it costs a pinky and a big toe.

= James


On May 10, 2012, at 11:05 PM, Jack T= unnicliffe wrote:

I assume you're kidding about Davinci c= osting so much. A $250,000 Unix color grading system two years ago now $999.= 00 on the Mac with a Cuda card.

Jack Tunnicliffe

Sent from my Apple iPhone

= On 2012-05-10, at 11:21 PM, Enrique Gamez <enrique0210@sbcglobal.net> wrote:

Yeah, and DaVinci costs an arm and a thi= gh!

From: Jack Tunni= cliffe <jack@javapost.ca>
Reply-To: After Effects Mail List <AE-List@media-motion.tv>
Date: Wednesday, May 9, 2012 9:49 AMTo: After Effects Mail List <AE-List@media-motion.tv>
Subject: Re: [AE] made in CS6

I would say that many of the filters that do nee= d to be optimized are for GPU. These are mostly third party but the reason I= use GenArts Sapphire and Monster and Red Giant filters like Colorista for a= lot of my work, because they are GPU accelerated. If you're using an AE fil= ter, levels, ramp, a channel filter, etc, I don't know that GPU would make t= oo much difference. Maybe some of the stylize or generate filters where calc= ulations get more complicated would get some help.

It would be good if all third party filter manufacturers moved toward GPU a= cceleration. This is what blows my mind every time I used Davinci Resolve. I= t all runs on the GPU and everything is real time, playback, adding many nod= es for correction and even rendering. It leaves most applications in the dus= t.

Jack Tunnicliffe
Java Post Production=
<= br>


On May 9, 2012, at 10:39 AM, Rob= ert Houghton wrote:

What would really knock my socks off would be to optimize a= s many of the filters as they can in After Effects to utilize both CPU and G= PU. Even if that was a .1 upgrade I would gladly pay for that.
    Really what is driving me to buy CS6 is the= caching and the tracking although the potential to use the 3D in there like= Brian did in his nice video is very interesting.
&nbs= p;   -Rob
-------------------
Robert Houghton
Houghton Media
Motion Graphics, Com= positing, Animation
+---End = of message---+
To unsubscribe send any message to <ae-list-off@media-motion.tv>
<= /blockquote>


+---End of message---+
<= div>To unsubscribe send any message to <ae-list-off@media-motion.tv>


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