Return-Path: Received: from mail-pb0-f41.google.com ([209.85.160.41] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4720538 for AE-List@media-motion.tv; Mon, 21 May 2012 09:36:50 +0200 Received: by pbbrp2 with SMTP id rp2so6193394pbb.28 for ; Mon, 21 May 2012 00:38:46 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type; bh=oc0JJiB37otnMynQdTLDkyOWF6QiCGmSicy7/AacY1o=; b=GBmKWGTOOMmH6W7X3QOFMDybEO4e+NmHRCT2Riv+qiuC6TOT6JbUs8vgOcEt6q/fkf MdWUKiZ6vlWduWoy2lsVy26d3qXW0Tgd56YQaKDlvxk5aUOX1ZsEkEBOWuCriU9W1nOB Y0f4qY7IA6tc15Xm8N4qH95VZTYyv4CNfzVlFqYVVwxgGdg2LsDf87a5argfg9JIsQuz e4+/6kGsKRt0NZEcRiYgkxk0opbxPuQPemrVaiOwNUBKo2iHWdh596ZqcTCRUtHHQuFU uTdkOXfVF/yJa3f1TWkU4my0+szbGxC/Tr2SbQPwzs6azMDaGf4Sf9lK/F9lTlTw61HK 48IQ== MIME-Version: 1.0 Received: by 10.68.132.101 with SMTP id ot5mr1594071pbb.91.1337585926242; Mon, 21 May 2012 00:38:46 -0700 (PDT) Received: by 10.142.233.13 with HTTP; Mon, 21 May 2012 00:38:46 -0700 (PDT) In-Reply-To: References: Date: Mon, 21 May 2012 09:38:46 +0200 Message-ID: Subject: Re: [AE] Perfect luma gradients in YUV for Blu-ray From: Py Fave To: After Effects Mail List Content-Type: multipart/alternative; boundary=047d7b15a677fd82b204c086fd2f --047d7b15a677fd82b204c086fd2f Content-Type: text/plain; charset=ISO-8859-1 i think the problem might come from the fact you are using 8 bit images . you have 256 luma values and hd is a lot more pixels but i don't know if you can encode 16 bits to bluray . is hdmi 8 bits only? in after effects mostly the workaround is to use 4 color gradients with a kind of "noise" for wich you have a slider control in the filter . "...PERFECT gradients in Y, no skipped values, no repeated values ".. i think this is actually impossible. anyone knows more about it? 2012/5/17 Sixtus Beckmesser > 1. My assignment: to make some test patterns that will appear on Blu-ray, > the authoring system of which requires 8-bit YUV 4:2:2 files of some kind > (I've been using AVI files as rendered by CS5.5 and now CS6 Cloud) > 2. What I'm starting with: RGB still frames (usually TIFFS) with pixel > values corresponding the digital video standard (16-235). To be sure that > each pixel has the expected value, these still frames were calculated > algorithmically. > 3. The problem: YUV files made from such still frames of black-to-white > RGB gradients end up with repeated pixel values or skipped pixel values > (the gradient is not "monotonic"). I am assuming that this is because of > round-off effects in the formulas used to get from RGB to YUV (I may be > wrong on this). > 4. Restrictions as to the solution: a. must be software based, b. must be > free or very cheap, c. must produce the EXACT results I need. i.e. PERFECT > gradients in Y, no skipped values, no repeated values -- and in a file > format usable by the Blu-ray authoring system. > 5. I guess what I need is a file-conversion system in which I can simply > designate the contents of one color channel of an RGB signal (which are > identical in black-to-white gradients) as Y and which will stick in the > appropriate values in for U and V (0 in the case of monochrome test > patterns). Anybody come across something like this? Is there a way to do > this with anything contained in CS5.5 or CS6? > > --Sixtus > -- Pierre-Yves Fave 0612994425 http://www.5data.net --047d7b15a677fd82b204c086fd2f Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable i think the problem might come from the fact you are using 8 bit images .
you have 256 luma values and hd is a lot more pixels

but i don= 't know if you can encode 16 bits to bluray .
is hdmi 8 bits only?
in after effects mostly the workaround is to use 4 color gradients with= a kind of "noise" for wich you have a slider control in the filt= er .


"...PERFECT gradients in Y, no skipped values, no repe= ated values "..
i think this is actually impossible.

anyone knows more about it?
=


2012/5/17 Sixtus Beckmesser <sb= eckmesser@gmail.com>
1. My assignment: to make some test patterns= that will appear on Blu-ray, the authoring system of which requires 8-bit = YUV 4:2:2 files of some kind (I've been using AVI files as rendered by = CS5.5 and now CS6 Cloud)
2. What I'm starting with: RGB still frames (usually TIFFS) with pixel = values corresponding the digital video standard (16-235). To be sure that e= ach pixel has the expected value, these still frames were calculated algori= thmically.
3. The problem: YUV files made from such still frames of black-to-whit= e RGB gradients end up with repeated pixel values or skipped pixel values (= the gradient is not "monotonic"). I am assuming that this is beca= use of round-off effects in the formulas used to get from RGB to YUV (I may= be wrong on this).=A0
4. Restrictions as to the solution: a. must be software based, b. must= be free or very cheap, c. must produce the EXACT results I need. i.e. PERF= ECT gradients in Y, no skipped values, no repeated values -- and in a file = format usable by the Blu-ray authoring system.
5. I guess what I need is a file-conversion system in which I can simp= ly designate the contents of one color channel of an RGB signal (which are = identical in black-to-white gradients) as Y and which will stick in the app= ropriate values in for U and V (0 in the case of monochrome test patterns).= Anybody come across something like this? Is there a way to do this with an= ything contained in CS5.5 or CS6?

--Sixtus



--
Pierre-Yv= es Fave
0612994425
http://www.5data.net
--047d7b15a677fd82b204c086fd2f--