Mailing List AE-List@media-motion.tv ? Message #43771
From: Py Fave <pyfave@gmail.com>
Subject: Re: [AE] Perfect luma gradients in YUV for Blu-ray
Date: Mon, 21 May 2012 09:38:46 +0200
To: After Effects Mail List <AE-List@media-motion.tv>
i think the problem might come from the fact you are using 8 bit images .

you have 256 luma values and hd is a lot more pixels

but i don't know if you can encode 16 bits to bluray .
is hdmi 8 bits only?

in after effects mostly the workaround is to use 4 color gradients with a kind of "noise" for wich you have a slider control in the filter .


"...PERFECT gradients in Y, no skipped values, no repeated values "..
i think this is actually impossible.

anyone knows more about it?



2012/5/17 Sixtus Beckmesser <sbeckmesser@gmail.com>
1. My assignment: to make some test patterns that will appear on Blu-ray, the authoring system of which requires 8-bit YUV 4:2:2 files of some kind (I've been using AVI files as rendered by CS5.5 and now CS6 Cloud)
2. What I'm starting with: RGB still frames (usually TIFFS) with pixel values corresponding the digital video standard (16-235). To be sure that each pixel has the expected value, these still frames were calculated algorithmically.
3. The problem: YUV files made from such still frames of black-to-white RGB gradients end up with repeated pixel values or skipped pixel values (the gradient is not "monotonic"). I am assuming that this is because of round-off effects in the formulas used to get from RGB to YUV (I may be wrong on this). 
4. Restrictions as to the solution: a. must be software based, b. must be free or very cheap, c. must produce the EXACT results I need. i.e. PERFECT gradients in Y, no skipped values, no repeated values -- and in a file format usable by the Blu-ray authoring system.
5. I guess what I need is a file-conversion system in which I can simply designate the contents of one color channel of an RGB signal (which are identical in black-to-white gradients) as Y and which will stick in the appropriate values in for U and V (0 in the case of monochrome test patterns). Anybody come across something like this? Is there a way to do this with anything contained in CS5.5 or CS6?

--Sixtus



--
Pierre-Yves Fave
0612994425
http://www.5data.net
 
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