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Even the PNG codec in a QuickTime container is better than Animation. Also mathematically lossless, also contains alpha; but ~half the size for photorealistic images. Animation is an RLE codec made for large expanses of flat color, like in a cartoon (hence the name), unlike PNG.
> -----Original Message-----
> From: After Effects Mail List [mailto:AE-List@media-motion.tv] On
> Behalf Of James Culbertson
> Sent: 26May2012 11:46
> To: After Effects Mail List
> Subject: Re: [AE] CS6, Animation codec & trillions of colors ?
>
> ProRes4444 is also often much more efficient than animation codec
> depending upon the content. For straight motion graphics, ProRes4444
> can often be a much smaller file than the equivalent Animation-codec.
>
> James
>
>
> On May 26, 2012, at 11:35 AM, Jack Tunnicliffe wrote:
>
> > I haven't used the animation codec for years. I'm really surprised
> when I see so many people still are using this codec. You know that
> codec was created in 1990 or so and while it was great at the time and
> even handled an alpha channel, it is a 20 some year old codec. It is 8
> bits so don't bother trying to render trillions of colors with it.
> ProRes 4444 is a wonderful codec and is a higher data rate than ProRes
> HQ and also provides a straight alpha.
> >
> > Jack Tunnicliffe
> > Java Post Production
> > www.javapost.ca
> >
> >
> >
> > On May 26, 2012, at 10:54 AM, Michael Malone wrote:
> >
> >> In CS5 I was able to make an output module using the QT Animation
> codec set to trillions of colors. Not so in CS6, only millions. I
> wonder whats up with that. Maybe it's time to find a new intermediate
> codec?
> >>
> >> Mac 10.7.4
> >>
> >> thanks for any advice
> >>
> >> mike
> >>
> >> +---End of message---+
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> >
> >
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>
>
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