Return-Path: Received: from mta31.charter.net ([216.33.127.82] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 4731916 for ae-list@media-motion.tv; Fri, 01 Jun 2012 19:06:24 +0200 Received: from imp11 ([10.20.200.11]) by mta31.charter.net (InterMail vM.8.01.05.02 201-2260-151-103-20110920) with ESMTP id <20120601170844.MCRZ24708.mta31.charter.net@imp11> for ; Fri, 1 Jun 2012 13:08:44 -0400 Received: from [192.168.2.16] ([71.94.133.66]) by imp11 with smtp.charter.net id H58j1j0061S6qBK0558jX9; Fri, 01 Jun 2012 13:08:44 -0400 X-Authority-Analysis: v=1.1 cv=rvNqJbVGdbt4egs52VbhtoJZG7AoPDG9H2iogr/sNfs= c=1 sm=1 a=UlsP0DkUT5gA:10 a=yUnIBFQkZM0A:10 a=Vx6aIzdhH7H4BIXK4xUDUQ==:17 a=9SnCG0MxAAAA:8 a=qQDYY4FOAAAA:8 a=hOpmn2quAAAA:8 a=-RA_avEPAAAA:8 a=JqEG_dyiAAAA:8 a=jU4qhlNgAAAA:8 a=HKoqR-jtAAAA:20 a=JAralIE_AAAA:8 a=5XeTnheFFIZVPbV2nCYA:9 a=pILNOxqGKmIA:10 a=KXuLW65_DLEA:10 a=RFaxJ1YKWH0A:10 a=p3b_eOXHgIUA:10 a=hUswqBWy9Q8A:10 a=S5kVw3mHq03MJ1WgszYA:9 a=_W_S_7VecoQA:10 a=Vx6aIzdhH7H4BIXK4xUDUQ==:117 From: Jonathan Penzner Mime-Version: 1.0 (Apple Message framework v1084) Content-Type: multipart/alternative; boundary=Apple-Mail-14--513929778 Subject: Re: [AE] [OT] Working with still sequences Date: Fri, 1 Jun 2012 10:08:42 -0700 In-Reply-To: To: "After Effects Mail List" References: Message-Id: <5E97C76C-E4EC-4F1F-B0C7-A657E575C9A7@charter.net> X-Mailer: Apple Mail (2.1084) --Apple-Mail-14--513929778 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=windows-1252 Thanks, Jack. Much appreciated. On Jun 1, 2012, at 9:46 AM, Jack Tunnicliffe wrote: > We are running a couple of suites with GTX 285's and one with a Quadro = 4000. These all work with Davinci and AE CS6. >=20 > There are only a couple of cards that work for Mac. We found ours on = eBay at good prices but make sure they are the Mac versions. >=20 > Jack Tunnicliffe > www.javapost.ca > www.caffeineproductions.ca >=20 > Sent from my Apple iPhone >=20 > On 2012-06-01, at 12:04 AM, Jonathan Penzner = wrote: >=20 >> Which card, is that, Jack? the 580? >>=20 >> I believe I read here that Color doesn't work under OS X Lion =96 one = more reason I'm not rushing to go to Lion =96 but I've been interested = in DaVinci for a while so this may be the kicker. >>=20 >>=20 >> Jonathan >>=20 >>=20 >> On May 31, 2012, at 3:58 PM, Jack Tunnicliffe wrote: >>=20 >>> Here's one suggestion, Chris and it may not be a good one for you, = but Davinci Resolve, even the free version will playback image sequences = in full HD with stereo 24 bit audio. If your client just needs to screen = the image sequence with you, this is one way to go. The one gotcha is = that you will need a Cuda card that works with Resolve, but if your are = running CS6 like me, you'll likely want a Cuda card for 3D work in AE. = I"ve chosen a card that gives me performance in Davinci and in AE and = doesn't cost an arm and leg.=20 >>>=20 >>> Jack Tunnicliffe >>> Java Post Production >>> www.javapost.ca >>>=20 >>>=20 >>>=20 >>> On May 31, 2012, at 4:54 PM, Chris Zwar wrote: >>>=20 >>>> Hi, >>>>=20 >>>> I always work with tiff sequences because we have a render farm, = and unfortunately there's always that extra step of converting them into = a quicktime for playback with audio, which always seems to be SUPER = URGENT because the producer needs it NOW! >>>>=20 >>>> If you want to work in an editing package, or play back with audio = then you'll need to render to quicktime for best performance - = especially if you're working with uncompressed or 16 bit tiffs. There's = no real way around that, even jpg sequences can get a bit choppy if the = resolution is high enough. >>>>=20 >>>> I started a thread a few months ago trying to find the fastest way = to convert an image sequence to a quicktime, and oddly enough I = discovered that most of the time After Effects with multi-processing on = is the quickest. FFmpeg, which is free but requires some basic = command-line knowledge, can be faster on long image sequences and has = the advantage of doing a great h264 compression. Our render farm = (deadline) can automatically start an FFmpeg compression when an image = sequence has finished rendering. >>>>=20 >>>> I was working on an image sequence that was over 50,000 frames long = and have never had any issues with directories, OS X or the SAN. I have = had issues with file paths being longer than 256 characters, but I've = never had any technical issues related to the number of files in a = directory. >>>>=20 >>>> Quicktime 7 is very slow to open image sequences - when you get a = really long sequence it can take longer just to open the sequence in = quicktime 7 than it does to render it out in AE - that's before you even = begin exporting. >>>>=20 >>>> Compressor is better but there's still that initial delay - I = assume it's counting frames and checking they're all there or something. >>>>=20 >>>> So basically - if you want real-time playblack then you'll have to = go to quicktime first, and while ffmpeg is free but it's a bit of a = handful if you're not used to it, but After Effects with = multi-processing on is a good option. >>>>=20 >>>>=20 >>>> -Chris >>>>=20 >>>> On 01/06/2012, at 4:18 AM, adam mercado wrote: >>>>=20 >>>>> I have a 14 minute sequence exported as a TIFF sequence. Trying to = compile this with the mastered audio and working with the still sequence = is very very slow. Importing into QuickTime, FinalCut or Premier causes = hugely excessive lag times as the program processes every frame. >>>>>=20 >>>>> Is there a way to optimise this process short of exporting a = flattened QuickTime movie and deleting the TIFF framed afterwards, which = would seem a little redundant after all. >>>>>=20 >>>>> Adam Mercado >>>>> Influxx Media Production >>>>> Fullerton, CA >>>>>=20 >>>>> Moving Images. For Business >>>>> 714=B0928=B09896 >>>>> http://www.influxx.com >>>>> http://www.twitter.com/influxx >>>>> http://www.linkedin.com/in/influxx >>>>> http://influxx.tumblr.com/archive >>>>> http://www.flickr.com/photos/influxx >>>>>=20 >>>>>=20 >>>>>=20 >>>>>=20 >>>>>=20 >>>>=20 >>>=20 >>=20 >>=20 >> JONATHAN PENZNER >> SUNDANCE/REALTIME >> VIDEO EDITING =95 MOTION GRAPHICS =95 DESIGN >>=20 >> | STUDIO 626 345-0285 | >> | CELL 818 321-2890 | >>=20 >> SUREAL@CHARTER.NET >>=20 JONATHAN PENZNER SUNDANCE/REALTIME VIDEO EDITING =95 MOTION GRAPHICS =95 DESIGN | STUDIO 626 345-0285 | | CELL 818 321-2890 | SUREAL@CHARTER.NET --Apple-Mail-14--513929778 Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset=windows-1252
We are running a couple of suites with GTX = 285's and one with a Quadro 4000. These all work with Davinci and AE = CS6.

There are only a couple of cards that work = for Mac. We found ours on eBay at good prices but make sure they are the = Mac versions.

Jack Tunnicliffe

Sent from my = Apple iPhone

On 2012-06-01, at 12:04 AM, Jonathan Penzner = <sureal@charter.net> = wrote:

Which = card, is that, Jack? the 580?

I believe I read = here that Color doesn't work under OS X Lion =96 one more reason I'm not = rushing to go to Lion =96 but I've been interested in DaVinci for a = while so this may be the = kicker.


Jonathan


On May 31, 2012, at 3:58 PM, Jack Tunnicliffe = wrote:

Here's one suggestion, = Chris and it may not be a good one for you, but Davinci Resolve, even = the free version will playback image sequences in full HD with stereo 24 = bit audio. If your client just needs to screen the image sequence =  with you, this is one way to go. The one gotcha is that you will = need a Cuda card that works with Resolve, but if your are running CS6 = like me, you'll likely want a Cuda card for 3D work in AE. I"ve chosen a = card that gives me performance in Davinci and in AE and doesn't cost an = arm and leg. 

Jack Tunnicliffe
Java Post Production
www.javapost.ca



On May 31, 2012, at 4:54 PM, Chris Zwar wrote:

Hi,

I always = work with tiff sequences because we have a render farm, and = unfortunately there's always that extra step of converting them into a = quicktime for playback with audio, which always seems to be SUPER URGENT = because the producer needs it NOW!

If you want = to work in an editing package, or play back with audio then you'll need = to render to quicktime for best performance - especially if you're = working with uncompressed or 16 bit tiffs.  There's no real way = around that, even jpg sequences can get a bit choppy if the resolution = is high enough.

I started a thread a few months = ago trying to find the fastest way to convert an image sequence to a = quicktime, and oddly enough I discovered that most of the time After = Effects with multi-processing on is the quickest.  FFmpeg, which is = free but requires some basic command-line knowledge, can be faster on = long image sequences and has the advantage of doing a great h264 = compression.  Our render farm (deadline) can automatically start an = FFmpeg compression when an image sequence has finished = rendering.

I was working on an image sequence = that was over 50,000 frames long and have never had any issues with = directories, OS X or the SAN.  I have had issues with file paths = being longer than 256 characters, but I've never had any technical = issues related to the number of files in a = directory.

Quicktime 7 is very slow to open = image sequences - when you get a really long sequence it can take longer = just to open the sequence in quicktime 7 than it does to render it out = in AE - that's before you even begin = exporting.

Compressor is better but there's = still that initial delay - I assume it's counting frames and checking = they're all there or something.

So basically - = if you want real-time playblack then you'll have to go to quicktime = first, and while ffmpeg is free but it's a bit of a handful if you're = not used to it, but After Effects with multi-processing on is a good = option.


-Chris

On 01/06/2012, at 4:18 AM, adam mercado wrote:

I have a 14 minute sequence exported as a TIFF sequence. Trying to = compile this with the mastered audio and working with the still sequence = is very very slow. Importing into QuickTime, FinalCut or Premier causes = hugely excessive lag times as the program processes every = frame.

Is there a way to optimise this process short = of exporting a flattened QuickTime movie and deleting the TIFF framed = afterwards, which would seem a little redundant after all.

=
Adam = Mercado
Influxx Media Production
Fullerton, = CA

Moving = Images. For Business
714=B0928=B09896




=





JONATHAN = PENZNER
VIDEO EDITING =95 MOTION GRAPHICS =95 = DESIGN
| STUDIO 626 = 345-0285  CELL = 818 = 321-2890 SUREAL@CHARTER.NET



JONATHAN = PENZNER
VIDEO EDITING =95 MOTION GRAPHICS =95 = DESIGN
| STUDIO 626 = 345-0285  CELL = 818 = 321-2890 SUREAL@CHARTER.NET

= --Apple-Mail-14--513929778--