Found the plugins after I posted, particularly useful was the split exr layers to comps script in that package, also definitely noticed the speed boost in file handling.
Now I just need faster storage and more hard drive space. These fluid sims and exr sequences eat up space like nothing else.
Speaking of which, I need faster hard drives.
On Jun 3, 2012 3:48 PM, "Todd Kopriva" < kopriva@adobe.com> wrote:
Brendan has updated the ProEXR plug-ins beyond what is included in After Effects. I recommend installing the new version for the speed boost:
http://fnordware.blogspot.com/2012/04/proexr-17-available.html
> -----Original Message-----
> From: After Effects Mail List [mailto:AE-List@media-motion.tv] On
> Behalf Of Chris Zwar
> Sent: 02June2012 17:13
> To: After Effects Mail List
> Subject: Re: [AE] Best open EXR tools?
>
> I haven't upgraded to CS6 yet but it sounds like you still need to use
> the ProEXR plugins. I was hoping for better integration of EXRs in
> After Effects with CS6, unfortunately that doesn't seem to have
> happened, but I will keep my fingers crossed for the next version...
> the pain with using a plugin to access EXR channels is that it changes
> the rendering order from what is 'normal' and so masks can be effected,
> and I don't think frame blending works at all.
>
> AFAIK to use EXRs in After Effects you just use the free After Effects
> plugins, which were also included with CS5.5, so I don't think you need
> to buy anything if you're only using AE.
>
> -Chris
>
>
> On 03/06/2012, at 6:46 AM, Teddy Gage wrote:
>
>
> What tools do you guys use for compositing 3D exported open
> .exrs? Is it still the ProEXR plugin or is there something better? or
> free? I know photoshop can't view multiple layered EXRs at this point
> right?
> Thanks
>
> --
> Animator & Editor
> www.teddygage.com <http://www.teddygage.com/>
> Brooklyn
>
>
>
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