Return-Path: Received: from nk11p00mm-asmtp005.mac.com ([17.158.161.4] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 4736668 for AE-List@media-motion.tv; Wed, 06 Jun 2012 16:55:04 +0200 MIME-version: 1.0 Content-type: multipart/alternative; boundary="Boundary_(ID_6+pnkc8WQ2TUk03PlO9OXA)" Received: from [192.168.1.68] ([99.152.153.100]) by nk11p00mm-asmtp005.mac.com (Oracle Communications Messaging Server 7u4-23.01(7.0.4.23.0) 64bit (built Aug 10 2011)) with ESMTPSA id <0M57001PTAVUUP30@nk11p00mm-asmtp005.mac.com> for AE-List@media-motion.tv; Wed, 06 Jun 2012 14:57:32 +0000 (GMT) X-Proofpoint-Virus-Version: vendor=fsecure engine=2.50.10432:5.6.7580,1.0.260,0.0.0000 definitions=2012-06-06_03:2012-05-21,2012-06-06,1970-01-01 signatures=0 X-Proofpoint-Spam-Details: rule=notspam policy=default score=0 spamscore=0 ipscore=0 suspectscore=0 phishscore=0 bulkscore=0 adultscore=0 classifier=spam adjust=0 reason=mlx scancount=1 engine=6.0.2-1012030000 definitions=main-1206060131 From: Jim Curtis Subject: Re: [AE] OT: my head will explode Date: Wed, 06 Jun 2012 09:57:30 -0500 In-reply-to: To: After Effects Mail List References: Message-id: <8AB8261B-2A0E-41DD-ADE7-9936A18A7640@me.com> X-Mailer: Apple Mail (2.1278) --Boundary_(ID_6+pnkc8WQ2TUk03PlO9OXA) Content-type: text/plain; charset=windows-1252 Content-transfer-encoding: quoted-printable I look at it this way: The software scopes are saving me money and = desktop/rack space vs a hardware alternative. The savings require a = trade-off. I accept the trade-off. BMD has a "cheap" hardware scope; seems to be well accepted by some of = my colleagues. If it's that important to you, buy one. FWIW, Apple had real-time updating on it's software scopes since version = 6 (I think). If they can do it, I don't know why Adobe can't. It's = only one scan line, but still. On Jun 6, 2012, at 9:30 AM, James WIlson wrote: > I submitted a feature request. > Yes, the scopes update in increments, but it's painful to work like = that =96 kind of like carrying too much to be able to run in Skyrim. > I have seen spots on tv that may have been within legal ranges, but = that doesn't mean that the image has the intended look =96 have been = seeing stuff with really saturated colors (no bleeding, just unnatural) = and really dark gammas (murky and lacking detail). They just look like = they were graded without an accurate color reference. But I could be = wrong. :) >=20 >=20 > On Jun 5, 2012, at 1:54 PM, Jim Curtis wrote: >=20 >> In CS6, they sort of update, as long as you make short little stops = while you're adjusting. But, you can now make adjustments while the = video is playing, too. That's nice. And the Pr scopes have not failed = me either in sending of to DG. >>=20 >> Agree with you on Looks having a limitation of a single frame. I'd = like to be able to shuttle within the clip at least. >>=20 >> I'd also like to see Looks take advantage of CUDA and real-time in = Pr, like the native plugs. Not sure who the impediment to this is=85 = whether there's no plug-in SDK for Pr or that no third party has figured = it out. Likely the former. In that case, I'm filing a feature request. = Please join me. Strength in numbers. >>=20 >> https://www.adobe.com/cfusion/mmform/index.cfm?name=3Dwishform >>=20 >>=20 >>=20 >>=20 >> On Jun 5, 2012, at 9:03 AM, James WIlson wrote: >>=20 >>> No, but they're brutal to use. Maybe I'm doing something wrong since = I'm just transitioning from FCP and don't know it as well, but they = don't update for me when I'm doing any adjustments ( only after I make = them ), and when they do, they are slow to refresh. Have you seen the = new scopes in FCPX? They are really nice. >>>=20 >>> On a side note, if any Red Giant guys or girls are listening, it = would be excellent if Looks had playback capabilities. I think that's a = great tool, but still it would be nice if you could play the clips to = get a better feel for the look rather than seeing just one frame. Plus, = it would be nice to tear off the scopes to another display and scale = them up. >>>=20 >>> All said, I'm still in the same quandary with my grading tools =96 = useless with Kona3. AJA told me to hit Adobe with a feature request. >>>=20 >>> Thanks. >>>=20 >>> Jim >>>=20 >>>=20 >>> On Jun 4, 2012, at 5:42 PM, Karl Newman wrote: >>>=20 >>>> On Jun 4, 2012, at 4:23 PM, James WIlson wrote: >>>>=20 >>>>> But grading in PPro or AE is not appealing to me ( lack of any = real software scopes active during playback, don't have any hardware = scopes >>>>=20 >>>> Did they take the software scopes out of Premier Pro CS6?=20 >>>>=20 >>>>=20 >>>> Karl Newman >>>> Karl Newman Productions >>>>=20 >>>> kwnewman@verizon.net >>>>=20 >>>>=20 >>>>=20 >>>>=20 >>>=20 >>=20 >=20 --Boundary_(ID_6+pnkc8WQ2TUk03PlO9OXA) Content-type: text/html; charset=windows-1252 Content-transfer-encoding: quoted-printable

FWIW, Apple had = real-time updating on it's software scopes since version 6 (I think). =  If they can do it, I don't know why Adobe can't.  It's only = one scan line, but = still.



On Jun 6, = 2012, at 9:30 AM, James WIlson wrote:

I submitted a feature = request.
Yes, the scopes update in increments, but it's painful to = work like that =96 kind of like carrying too much to be able to run in = Skyrim.
I have seen spots on tv that may have been within = legal ranges, but that doesn't mean that the image has the intended look = =96 have been seeing stuff with really saturated colors (no bleeding, = just unnatural) and really dark gammas (murky and lacking detail). They = just look like they were graded without an accurate color reference. But = I could be wrong. :)


On Jun = 5, 2012, at 1:54 PM, Jim Curtis wrote:

In CS6, they sort of update, as = long as you make short little stops while you're adjusting.  But, = you can now make adjustments while the video is playing, too. =  That's nice.  And the Pr scopes have not failed me either in = sending of to DG.

Agree with you on Looks having a = limitation of a single frame.  I'd like to be able to shuttle = within the clip at least.

I'd also like to see = Looks take advantage of CUDA and real-time in Pr, like the native plugs. =  Not sure who the impediment to this is=85 whether there's no = plug-in SDK for Pr or that no third party has figured it out. =  Likely the former.  In that case, I'm filing a feature = request.  Please join me.  Strength in = numbers.



On Jun 5, = 2012, at 9:03 AM, James WIlson wrote:

No, but they're brutal to use. = Maybe I'm doing something wrong since I'm just transitioning from FCP = and don't know it as well, but they don't update for me when I'm doing = any adjustments ( only after I make them ), and when they do, they are = slow to refresh. Have you seen the new scopes in FCPX? They are really = nice.

On a side note, if any Red Giant guys or girls = are listening, it would be excellent if Looks had playback capabilities. = I think that's a great tool, but still it would be nice if you could = play the clips to get a better feel for the look rather than seeing just = one frame. Plus, it would be nice to tear off the scopes to another = display and scale them up.

All said, I'm still = in the same quandary with my grading tools =96 useless with Kona3. AJA = told me to hit Adobe with a feature = request.

Thanks.

Jim


On Jun 4, 2012, at 5:42 PM, Karl = Newman wrote:

On Jun 4, = 2012, at 4:23 PM, James WIlson wrote:

But = grading in PPro or AE is not appealing to me ( lack of any real software = scopes active during playback, don't have any hardware = scopes

Did they take the software = scopes out of Premier Pro CS6? 


Karl Newman
Karl Newman = Productions



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