Mailing List AE-List@media-motion.tv ? Message #44164
From: Chris Meyer <chris@crishdesign.com>
Subject: Re: [AE] Why a raytraced renderer?
Date: Wed, 6 Jun 2012 20:59:51 -0600
To: After Effects Mail List <AE-List@media-motion.tv>
I think the biggest thing for users to wrap their heads around is that the After Effects team has far, far, far fewer resources than most assume, given the overall size and presumed might of Adobe. Which is criminal (the lack of resources; not user perceptions); it also magnifies the pain if any misstep is made in allocating those precious few resources.

 - Chris


On Jun 6, 2012, at 1:19 PM, Greg Balint wrote:

Alright. I'll concede on my arguments of side parties influencing the dev teams. 

I guess the biggest thing for users to wrap their heads around is that this is just step one of many to improve the feature. AE team doesn't seem to do this all the time. It's not like we have improvements on the puppet pin feature or cartoon effect, or graph editor after those were implemented, so it's generally assumed this will be the basis on the feature for versions to come, with just small tweaks and additions made to it in the future instead of seeing it revamped and changed completely for version 2.0 of the feature.  

////Greg Balint
///Art Director / Motion Graphics Designer

On Jun 6, 2012, at 3:05 PM, pixelbot@comcast.net wrote:

it reminds me of the implementation of GI in cinema 4d - everybody had to have it and then when it was put in everybody bitched and moaned and now it is highly usable and refined. I can't imagine it won't get better in further updates, baby steps.

timt


From: "Todd Kopriva" <kopriva@adobe.com>


When thinking about the 3D features in After Effects CS6, it's important to realize that we consider this feature set a single step on a path. Are we done? No. Is it perfect? No. But we were able to introduce a much-requested feature in a way that satisfies a lot of people.

One interesting point of note: In the 11.0.1 update, we added fixes to support a third-party 3D renderer (AtomKraft from JupiterJazz). You should see this as an indication that we did a lot of work to the guts of After Effects C6 to enable future 3D advances, and we already have third parties taking advantage of this.

So, please do keep the feature requests coming. Don't think that we're foolish enough to assume that our current 3D feature set is perfect and then criticize us based on that false assumption. Rather, help us to take the next step on this path that we just started down.


 
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