Return-Path: Received: from smtpoutwbe11.prod.mesa1.secureserver.net ([208.109.78.27] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with SMTP id 4740172 for AE-List@media-motion.tv; Sat, 09 Jun 2012 00:20:09 +0200 Received: (qmail 11510 invoked from network); 8 Jun 2012 22:22:42 -0000 Received: from unknown (HELO localhost) (72.167.218.145) by smtpoutwbe11.prod.mesa1.secureserver.net with SMTP; 8 Jun 2012 22:22:39 -0000 Received: (qmail 19457 invoked by uid 99); 8 Jun 2012 22:22:39 -0000 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset="utf-8" X-Originating-IP: 75.83.206.115 User-Agent: Workspace Webmail 5.6.18 Message-Id: <20120608152238.89259f98f291d771214680e8971719cb.f13c1e0476.wbe@email04.secureserver.net> From: "Robert W. Walker" To: "After Effects Mail List" Subject: RE: [AE] Why a raytraced =?UTF-8?Q?renderer=3F=20-=20Same=20config=2C=20w?= =?UTF-8?Q?ay=20different=20results?= Date: Fri, 08 Jun 2012 15:22:38 -0700 Mime-Version: 1.0 Sorry, I was rendering a DIFFERENT project! (These threads can be hard=0At= o follow...I rendered the Teddy Gage AEBENCHCS6 project, not Robot).=0AI wi= ll be happy to test Robot if I can get the link -- but it's pretty=0Aclear = what's going on -- the GTX5xx's are blowing the Q4000 away.=0A=0ARobert W. = Walker=0ALos Angeles=0A=0A=0Arobertwwalkervo.com=0Awalkerfitzgibbon.com=0A= =0A> -------- Original Message --------=0A> Subject: Re: [AE] Why a raytrac= ed renderer? - Same config, way=0A> different results=0A> From: rendernyc <= rendernyc@gmail.com>=0A> Date: Fri, June 08, 2012 5:40 pm=0A> To: "After Ef= fects Mail List" =0A> =0A> =0A> 17:23 for the robo= t on a mac w single q4000?=0A> did you render more than once?=0A> =0A> On F= ri, Jun 8, 2012 at 2:01 PM, Robert W. Walker wrote= :=0A> =0A> > Interesting: our MacPro 3,1 (2.8ghz) running AE 11.01 on OS 1= 0.7.4,=0A> > 32gb RAM with a Quadro 4000 just rendered the scene in 17:23. = That same=0A> > configuration on your machine took 45:23 according to the = results=0A> > spreadsheet?=0A> >=0A> > Robert W. Walker=0A> > Los Angeles= =0A> >=0A> >=0A> > > -------- Original Message --------=0A> > > Subject: Re= : [AE] Why a raytraced renderer?=0A> > > From: rendernyc =0A> > > Date: Fri, June 08, 2012 1:12 pm=0A> > > To: "After Effects Mai= l List" =0A> > >=0A> > >=0A> > > Im not sure what = you mean by explicity testing the GPU.=0A> > > I didnt build this for bench= marking purposes but rather had it laying=0A> > > around so just started te= sting some cards=0A> > >=0A> > > The comp is extruded shape layers with som= e lights, shadows, reflections,=0A> > > motion blur and DoF being raytraced= .=0A> > > Its not relying on any outside footage or really doing anything e= lse=0A> > other=0A> > > than rendering the 3d objects=0A> > > its heavier t= han just some text, but if thats all that "you" will be=0A> > using=0A> > >= the raytracer for than that would be a better benchmark.=0A> > >=0A> > >= =0A> > >=0A> > >=0A> > >=0A> > >=0A> > >=0A> > > On Fri, Jun 8, 2012 at 1:0= 0 PM, Teddy Gage wrote:=0A> > >=0A> > > > ah, just to= clarify, the robot project took 48 min vs 13 - the=0A> > AEBENCHCS6=0A> > = > > is closer to 5 minutes on a gtx 580; I have to look up the exact times= =0A> > if=0A> > > > anyone's interested=0A> > > >=0A> > > >=0A> > > > On Fr= i, Jun 8, 2012 at 12:58 PM, Teddy Gage =0A> > wrote:= =0A> > > >=0A> > > >> Danny, I'm not convinced your scene is explicitly tes= ting the GPU,=0A> > have=0A> > > >> you tried the benchmark file I posted a= while ago? I'd be curious to=0A> > see=0A> > > >> your results on it. I ac= tually did a migration test and I got the=0A> > exact=0A> > > >> same rende= r times in two different machines with the same GPU. Not so=0A> > with=0A> = > > >> this robot project...=0A> > > >>=0A> > > >> http://www.teddygage.com= /AEBENCHCS6/=0A> > > >>=0A> > > >> And Greg (Balint), using the CPU engine = for raytrace, the above=0A> > benchmark=0A> > > >> project took 48 minutes = vs. 13 minutes with GPU on, on a highly=0A> > overclocked=0A> > > >> core i= 7 3930K @ 4.7 ghz=0A> > > >>=0A> > > >> One thing is clear, the CS6 engine = is optimized solely for GPUs. This=0A> > is=0A> > > >> significantly slower= than any CPU renderer I use like mental ray or=0A> > Vray,=0A> > > >> for = a scene an order of magnitude less complicated. However with GPU=0A> > on i= t=0A> > > >> is certainly comparable / possibly faster for some situations.= =0A> > > >>=0A> > > >>=0A> > > >>=0A> > > >> On Fri, Jun 8, 2012 at 12:35 P= M, Greg Balint =0A> > wrote:=0A> > > >>=0A> > > >>> Wow.= Alright, thanks!=0A> > > >>>=0A> > > >>>=0A> > > >>> ////Greg Balint=0A> >= > >>> ///Art Director / Motion Graphics Designer=0A> > > >>> delRAZOR.com/= =0A> > > >>>=0A> > > >>> On Jun 8, 2012, at 12:30 PM, rendernyc wrote:=0A> > > >>>=0A> > > >>> did a little test with lloyd the = other day that had some extuded text=0A> > > >>> with a reflective floor. 2= 008 macpro CPU render was abotu 15mins. he=0A> > turned=0A> > > >>> on his = 8800GT that is not supported and it rendered in about 7 mins.=0A> > on a=0A= > > > >>> q4000 the same scene took 37 seconds=0A> > > >>>=0A> > > >>>=0A> = > > >>>=0A> > > >>> On Fri, Jun 8, 2012 at 12:26 PM, rendernyc =0A> > wrote:=0A> > > >>>=0A> > > >>>> CPU based render?=0A> > > >= >>>=0A> > > >>>>=0A> > > >>>> On Fri, Jun 8, 2012 at 12:24 PM, Greg Balint = =0A> > wrote:=0A> > > >>>>=0A> > > >>>>> Danny, could yo= u do a test for me on the same project file with the=0A> > > >>>>> 580 turn= ed off? Just to see how much the Nvidia cards are helping=0A> > the=0A> > >= >>>>> situation?=0A> > > >>>>>=0A> > > >>>>> ////Greg Balint=0A> > > >>>>>= ///Art Director / Motion Graphics Designer=0A> > > >>>>> delRAZOR.com/=0A>= > > >>>>>=0A> > > >>>>> On Jun 8, 2012, at 12:16 PM, rendernyc =0A> > wrote:=0A> > > >>>>>=0A> > > >>>>> if ANYONE has one of th= e cards tested already or a different one=0A> > and=0A> > > >>>>> wouldnt m= ind popping off a render please email me so we can get=0A> > more results= =0A> > > >>>>>=0A> > > >>>>> danny=0A> > > >>>>>=0A> > > >>>>> On Fri, Jun = 8, 2012 at 12:06 PM, Andrew Embury > >wrote:=0A> > >= >>>>>=0A> > > >>>>>> Fantastic!=0A> > > >>>>>>=0A> > > >>>>>> Thank you ev= er so much for doing this. This is truly phenomenal of=0A> > > >>>>>> the u= ser group to come together to make this all possible.=0A> > > >>>>>>=0A> > = > >>>>>> Cheers.=0A> > > >>>>>>=0A> > > >>>>>> - Andrew=0A> > > >>>>>>=0A> = > > >>>>>>=0A> > > >>>>>> On Fri, Jun 8, 2012 at 11:59 AM, rendernyc > >wrote:=0A> > > >>>>>>=0A> > > >>>>>>> The 480 uses mo= re power than the 5XX=0A> > > >>>>>>> im expecting the 570 to be about the = same speed as the 480 while=0A> > > >>>>>>> using less power=0A> > > >>>>>>= >=0A> > > >>>>>>> waiting for some tests on that one=0A> > > >>>>>>>=0A> > = > >>>>>>>=0A> > > >>>>>>> On Fri, Jun 8, 2012 at 11:57 AM, rendernyc > >wrote:=0A> > > >>>>>>>=0A> > > >>>>>>>> we had the 58= 0 at 15:07=0A> > > >>>>>>>> so 480 was about 8% slower=0A> > > >>>>>>>>=0A>= > > >>>>>>>>=0A> > > >>>>>>>>=0A> > > >>>>>>>> On Fri, Jun 8, 2012 at 11:3= 9 AM, Andrew Embury <=0A> > aembury@gmail.com>wrote:=0A> > > >>>>>>>>=0A> >= > >>>>>>>>> For the performance to cost ratio....WOW! That's phenomenal!= =0A> > > >>>>>>>>>=0A> > > >>>>>>>>> Now, the 580 is cutting that time by 3= minutes is that correct?=0A> > > >>>>>>>>>=0A> > > >>>>>>>>> Cheers.=0A> >= > >>>>>>>>>=0A> > > >>>>>>>>> - Andrew=0A> > > >>>>>>>>>=0A> > > >>>>>>>>>= =0A> > > >>>>>>>>> On Fri, Jun 8, 2012 at 11:36 AM, rendernyc <=0A> > rende= rnyc@gmail.com>wrote:=0A> > > >>>>>>>>>=0A> > > >>>>>>>>>> 480 in a 12 core= macpro was 16:21=0A> > > >>>>>>>>>>=0A> > > >>>>>>>>>>=0A> > > >>>>>>>>>> = On Fri, Jun 8, 2012 at 11:31 AM, Andrew Embury <=0A> > aembury@gmail.com=0A= > > > >>>>>>>>>> > wrote:=0A> > > >>>>>>>>>>=0A> > > >>>>>>>>>>> What about= the 480? Did that not score between the 580 and=0A> > 680?=0A> > > >>>>>>>= >>>>=0A> > > >>>>>>>>>>> I'd be very interested to see that.=0A> > > >>>>>>= >>>>>=0A> > > >>>>>>>>>>> Cheers.=0A> > > >>>>>>>>>>>=0A> > > >>>>>>>>>>> -= Andrew=0A> > > >>>>>>>>>>>=0A> > > >>>>>>>>>>>=0A> > > >>>>>>>>>>>=0A> > >= >>>>>>>>>>> On Fri, Jun 8, 2012 at 11:28 AM, rendernyc <=0A> > rendernyc@g= mail.com>wrote:=0A> > > >>>>>>>>>>>=0A> > > >>>>>>>>>>>> interesting=0A> > = > >>>>>>>>>>>> thats why we need more results...=0A> > > >>>>>>>>>>>>=0A> >= > >>>>>>>>>>>> the 680 tested in a z800 rendered in 17:34=0A> > > >>>>>>>>= >>>> a 580 in an 2008 mac pro was 15:07=0A> > > >>>>>>>>>>>>=0A> > > >>>>>>= >>>>>>=0A> > > >>>>>>>>>>>> On Fri, Jun 8, 2012 at 11:20 AM, Teddy Gage <= =0A> > > >>>>>>>>>>>> teddygage@gmail.com> wrote:=0A> > > >>>>>>>>>>>>=0A> = > > >>>>>>>>>>>>> GTX 680 - 2 GB VRAM - clock speed 1096 MHZ=0A> > > >>>>>>= >>>>>>>=0A> > > >>>>>>>>>>>>> core i7 3930K (6 logical cores) overclocked t= o 4.7 gHZ=0A> > > >>>>>>>>>>>>>=0A> > > >>>>>>>>>>>>> render time : 13 min = 5 seconds =3D 780 seconds=0A> > > >>>>>>>>>>>>>=0A> > > >>>>>>>>>>>>>=0A> >= > >>>>>>>>>>>>> GTX 580 - 3 GB VRAM - clock speed 866 MHZ=0A> > > >>>>>>>>= >>>>>=0A> > > >>>>>>>>>>>>> core i7 940 (4 cores) oc'd to 3.7 gHZ=0A> > > >= >>>>>>>>>>>>=0A> > > >>>>>>>>>>>>> render time 13 min 50 seconds =3D 830 se= conds=0A> > > >>>>>>>>>>>>>=0A> > > >>>>>>>>>>>>>=0A> > > >>>>>>>>>>>>> So = these results seem to imply there is a disk and / or CPU=0A> > > >>>>>>>>>>= >>> bottleneck in your benchmark project, or there is=0A> > something else = going on.=0A> > > >>>>>>>>>>>>> Maybe RAM plays a factor. Because in my own= benchmark=0A> > tests with a=0A> > > >>>>>>>>>>>>> different project, I ge= t different results, where the GTX=0A> > 580 is faster,=0A> > > >>>>>>>>>>>= >> not the 680 in the faster machine. Interesting...=0A> > > >>>>>>>>>>>>>= =0A> > > >>>>>>>>>>>>>=0A> > > >>>>>>>>>>>>> On Fri, Jun 8, 2012 at 11:07 A= M, rendernyc <=0A> > > >>>>>>>>>>>>> rendernyc@gmail.com> wrote:=0A> > > >>= >>>>>>>>>>>=0A> > > >>>>>>>>>>>>>> email sent=0A> > > >>>>>>>>>>>>>>=0A> > = > >>>>>>>>>>>>>> thanks=0A> > > >>>>>>>>>>>>>>=0A> > > >>>>>>>>>>>>>>=0A> >= > >>>>>>>>>>>>>> On Fri, Jun 8, 2012 at 10:26 AM, Dave Bittner <=0A> > > >= >>>>>>>>>>>>> dave@pixelworkshop.com> wrote:=0A> > > >>>>>>>>>>>>>>=0A> > >= >>>>>>>>>>>>>>> I'm running a flashed 470 from eBay. I'll run the test=0A>= > and=0A> > > >>>>>>>>>>>>>>> send you the results.=0A> > > >>>>>>>>>>>>>>= >=0A> > > >>>>>>>>>>>>>>> On Jun 7, 2012, at 5:41PM, rendernyc wrote:=0A> >= > >>>>>>>>>>>>>>>=0A> > > >>>>>>>>>>>>>>> > yup, been testing lots of diff= cards with the=0A> > raytracer.=0A> > > >>>>>>>>>>>>>>> > want to run a te= st on your 570 for the chart?=0A> > > >>>>>>>>>>>>>>> >=0A> > > >>>>>>>>>>>= >>>> > have the 285, 480, 580, 680, q4000 and q4800 so far=0A> > > >>>>>>>>= >>>>>>> >=0A> > > >>>>>>>>>>>>>>> > was just saying that the only card some= one from adobe=0A> > > >>>>>>>>>>>>>>> could "officially" talk about is the= currently shipping=0A> > q4000=0A> > > >>>>>>>>>>>>>>>=0A> > > >>>>>>>>>>>= >>>>=0A> > > >>>>>>>>>>>>>>> +---End of message---+=0A> > > >>>>>>>>>>>>>>>= To unsubscribe send any message to <=0A> > > >>>>>>>>>>>>>>> ae-list-off@m= edia-motion.tv>=0A> > > >>>>>>>>>>>>>>>=0A> > > >>>>>>>>>>>>>>=0A> > > >>>>= >>>>>>>>>>=0A> > > >>>>>>>>>>>>>>=0A> > > >>>>>>>>>>>>>> --=0A> > > >>>>>>>= >>>>>>> danny princz=0A> > > >>>>>>>>>>>>>>=0A> > > >>>>>>>>>>>>>> exposedi= deas.com=0A> > > >>>>>>>>>>>>>>=0A> > > >>>>>>>>>>>>>=0A> > > >>>>>>>>>>>>>= =0A> > > >>>>>>>>>>>>>=0A> > > >>>>>>>>>>>>> --=0A> > > >>>>>>>>>>>>> Anima= tor & Editor=0A> > > >>>>>>>>>>>>> www.teddygage.com=0A> > > >>>>>>>>>>>>> = Brooklyn=0A> > > >>>>>>>>>>>>>=0A> > > >>>>>>>>>>>>>=0A> > > >>>>>>>>>>>>= =0A> > > >>>>>>>>>>>>=0A> > > >>>>>>>>>>>> --=0A> > > >>>>>>>>>>>> danny pr= incz=0A> > > >>>>>>>>>>>>=0A> > > >>>>>>>>>>>> exposedideas.com=0A> > > >>>= >>>>>>>>>=0A> > > >>>>>>>>>>>=0A> > > >>>>>>>>>>>=0A> > > >>>>>>>>>>=0A> > = > >>>>>>>>>>=0A> > > >>>>>>>>>> --=0A> > > >>>>>>>>>> danny princz=0A> > > = >>>>>>>>>>=0A> > > >>>>>>>>>> exposedideas.com=0A> > > >>>>>>>>>>=0A> > > >= >>>>>>>>=0A> > > >>>>>>>>>=0A> > > >>>>>>>>=0A> > > >>>>>>>>=0A> > > >>>>>>= >> --=0A> > > >>>>>>>> danny princz=0A> > > >>>>>>>>=0A> > > >>>>>>>> expos= edideas.com=0A> > > >>>>>>>>=0A> > > >>>>>>>=0A> > > >>>>>>>=0A> > > >>>>>>= >=0A> > > >>>>>>> --=0A> > > >>>>>>> danny princz=0A> > > >>>>>>>=0A> > > >= >>>>>> exposedideas.com=0A> > > >>>>>>>=0A> > > >>>>>>=0A> > > >>>>>>=0A> >= > >>>>>=0A> > > >>>>>=0A> > > >>>>> --=0A> > > >>>>> danny princz=0A> > > = >>>>>=0A> > > >>>>> exposedideas.com=0A> > > >>>>>=0A> > > >>>>>=0A> > > >>= >>=0A> > > >>>>=0A> > > >>>> --=0A> > > >>>> danny princz=0A> > > >>>>=0A> = > > >>>> exposedideas.com=0A> > > >>>>=0A> > > >>>=0A> > > >>>=0A> > > >>>= =0A> > > >>> --=0A> > > >>> danny princz=0A> > > >>>=0A> > > >>> exposedide= as.com=0A> > > >>>=0A> > > >>>=0A> > > >>=0A> > > >>=0A> > > >> --=0A> > > = >> Animator & Editor=0A> > > >> www.teddygage.com=0A> > > >> Brooklyn=0A> >= > >>=0A> > > >>=0A> > > >=0A> > > >=0A> > > > --=0A> > > > Animator & Edit= or=0A> > > > www.teddygage.com=0A> > > > Brooklyn=0A> > > >=0A> > > >=0A> >= >=0A> > >=0A> > > --=0A> > > danny princz=0A> > >=0A> > > exposedideas.com= =0A> >=0A> >=0A> > +---End of message---+=0A> > To unsubscribe send any mes= sage to =0A> >=0A> =0A> =0A> =0A> -- =0A> dann= y princz=0A> =0A> exposedideas.com=0A