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[97.14.226.120]) by mx.google.com with ESMTPS id bx12sm13040634qab.13.2012.06.08.16.05.14 (version=TLSv1/SSLv3 cipher=OTHER); Fri, 08 Jun 2012 16:05:16 -0700 (PDT) Subject: Re: [AE] Why a raytraced renderer? - Same config, way different results References: From: Rendernyc Content-Type: text/plain; charset=us-ascii X-Mailer: iPhone Mail (9B206) In-Reply-To: Message-Id: Date: Fri, 8 Jun 2012 19:05:03 -0400 To: After Effects Mail List Content-Transfer-Encoding: quoted-printable Mime-Version: 1.0 (1.0) Ok. That's what I was wondering. There s some variation expected but that se= emed crazy.=20 On Jun 8, 2012, at 6:22 PM, "Robert W. Walker" wro= te: > Sorry, I was rendering a DIFFERENT project! (These threads can be hard > to follow...I rendered the Teddy Gage AEBENCHCS6 project, not Robot). > I will be happy to test Robot if I can get the link -- but it's pretty > clear what's going on -- the GTX5xx's are blowing the Q4000 away. >=20 > Robert W. Walker > Los Angeles >=20 >=20 > robertwwalkervo.com > walkerfitzgibbon.com >=20 >> -------- Original Message -------- >> Subject: Re: [AE] Why a raytraced renderer? - Same config, way >> different results >> From: rendernyc >> Date: Fri, June 08, 2012 5:40 pm >> To: "After Effects Mail List" >>=20 >>=20 >> 17:23 for the robot on a mac w single q4000? >> did you render more than once? >>=20 >> On Fri, Jun 8, 2012 at 2:01 PM, Robert W. Walker wrote: >>=20 >>> Interesting: our MacPro 3,1 (2.8ghz) running AE 11.01 on OS 10.7.4, >>> 32gb RAM with a Quadro 4000 just rendered the scene in 17:23. That same= >>> configuration on your machine took 45:23 according to the results >>> spreadsheet? >>>=20 >>> Robert W. Walker >>> Los Angeles >>>=20 >>>=20 >>>> -------- Original Message -------- >>>> Subject: Re: [AE] Why a raytraced renderer? >>>> From: rendernyc >>>> Date: Fri, June 08, 2012 1:12 pm >>>> To: "After Effects Mail List" >>>>=20 >>>>=20 >>>> Im not sure what you mean by explicity testing the GPU. >>>> I didnt build this for benchmarking purposes but rather had it laying >>>> around so just started testing some cards >>>>=20 >>>> The comp is extruded shape layers with some lights, shadows, reflection= s, >>>> motion blur and DoF being raytraced. >>>> Its not relying on any outside footage or really doing anything else >>> other >>>> than rendering the 3d objects >>>> its heavier than just some text, but if thats all that "you" will be >>> using >>>> the raytracer for than that would be a better benchmark. >>>>=20 >>>>=20 >>>>=20 >>>>=20 >>>>=20 >>>>=20 >>>>=20 >>>> On Fri, Jun 8, 2012 at 1:00 PM, Teddy Gage wrote:= >>>>=20 >>>>> ah, just to clarify, the robot project took 48 min vs 13 - the >>> AEBENCHCS6 >>>>> is closer to 5 minutes on a gtx 580; I have to look up the exact times= >>> if >>>>> anyone's interested >>>>>=20 >>>>>=20 >>>>> On Fri, Jun 8, 2012 at 12:58 PM, Teddy Gage >>> wrote: >>>>>=20 >>>>>> Danny, I'm not convinced your scene is explicitly testing the GPU, >>> have >>>>>> you tried the benchmark file I posted a while ago? I'd be curious to >>> see >>>>>> your results on it. I actually did a migration test and I got the >>> exact >>>>>> same render times in two different machines with the same GPU. Not so= >>> with >>>>>> this robot project... >>>>>>=20 >>>>>> http://www.teddygage.com/AEBENCHCS6/ >>>>>>=20 >>>>>> And Greg (Balint), using the CPU engine for raytrace, the above >>> benchmark >>>>>> project took 48 minutes vs. 13 minutes with GPU on, on a highly >>> overclocked >>>>>> core i7 3930K @ 4.7 ghz >>>>>>=20 >>>>>> One thing is clear, the CS6 engine is optimized solely for GPUs. This= >>> is >>>>>> significantly slower than any CPU renderer I use like mental ray or >>> Vray, >>>>>> for a scene an order of magnitude less complicated. However with GPU >>> on it >>>>>> is certainly comparable / possibly faster for some situations. >>>>>>=20 >>>>>>=20 >>>>>>=20 >>>>>> On Fri, Jun 8, 2012 at 12:35 PM, Greg Balint >>> wrote: >>>>>>=20 >>>>>>> Wow. Alright, thanks! >>>>>>>=20 >>>>>>>=20 >>>>>>> ////Greg Balint >>>>>>> ///Art Director / Motion Graphics Designer >>>>>>> delRAZOR.com/ >>>>>>>=20 >>>>>>> On Jun 8, 2012, at 12:30 PM, rendernyc wrote: >>>>>>>=20 >>>>>>> did a little test with lloyd the other day that had some extuded tex= t >>>>>>> with a reflective floor. 2008 macpro CPU render was abotu 15mins. he= >>> turned >>>>>>> on his 8800GT that is not supported and it rendered in about 7 mins.= >>> on a >>>>>>> q4000 the same scene took 37 seconds >>>>>>>=20 >>>>>>>=20 >>>>>>>=20 >>>>>>> On Fri, Jun 8, 2012 at 12:26 PM, rendernyc >>> wrote: >>>>>>>=20 >>>>>>>> CPU based render? >>>>>>>>=20 >>>>>>>>=20 >>>>>>>> On Fri, Jun 8, 2012 at 12:24 PM, Greg Balint >>> wrote: >>>>>>>>=20 >>>>>>>>> Danny, could you do a test for me on the same project file with th= e >>>>>>>>> 580 turned off? Just to see how much the Nvidia cards are helping >>> the >>>>>>>>> situation? >>>>>>>>>=20 >>>>>>>>> ////Greg Balint >>>>>>>>> ///Art Director / Motion Graphics Designer >>>>>>>>> delRAZOR.com/ >>>>>>>>>=20 >>>>>>>>> On Jun 8, 2012, at 12:16 PM, rendernyc >>> wrote: >>>>>>>>>=20 >>>>>>>>> if ANYONE has one of the cards tested already or a different one >>> and >>>>>>>>> wouldnt mind popping off a render please email me so we can get >>> more results >>>>>>>>>=20 >>>>>>>>> danny >>>>>>>>>=20 >>>>>>>>> On Fri, Jun 8, 2012 at 12:06 PM, Andrew Embury >>> wrote: >>>>>>>>>=20 >>>>>>>>>> Fantastic! >>>>>>>>>>=20 >>>>>>>>>> Thank you ever so much for doing this. This is truly phenomenal o= f >>>>>>>>>> the user group to come together to make this all possible. >>>>>>>>>>=20 >>>>>>>>>> Cheers. >>>>>>>>>>=20 >>>>>>>>>> - Andrew >>>>>>>>>>=20 >>>>>>>>>>=20 >>>>>>>>>> On Fri, Jun 8, 2012 at 11:59 AM, rendernyc >>> wrote: >>>>>>>>>>=20 >>>>>>>>>>> The 480 uses more power than the 5XX >>>>>>>>>>> im expecting the 570 to be about the same speed as the 480 while= >>>>>>>>>>> using less power >>>>>>>>>>>=20 >>>>>>>>>>> waiting for some tests on that one >>>>>>>>>>>=20 >>>>>>>>>>>=20 >>>>>>>>>>> On Fri, Jun 8, 2012 at 11:57 AM, rendernyc >>> wrote: >>>>>>>>>>>=20 >>>>>>>>>>>> we had the 580 at 15:07 >>>>>>>>>>>> so 480 was about 8% slower >>>>>>>>>>>>=20 >>>>>>>>>>>>=20 >>>>>>>>>>>>=20 >>>>>>>>>>>> On Fri, Jun 8, 2012 at 11:39 AM, Andrew Embury < >>> aembury@gmail.com>wrote: >>>>>>>>>>>>=20 >>>>>>>>>>>>> For the performance to cost ratio....WOW! That's phenomenal! >>>>>>>>>>>>>=20 >>>>>>>>>>>>> Now, the 580 is cutting that time by 3 minutes is that correct= ? >>>>>>>>>>>>>=20 >>>>>>>>>>>>> Cheers. >>>>>>>>>>>>>=20 >>>>>>>>>>>>> - Andrew >>>>>>>>>>>>>=20 >>>>>>>>>>>>>=20 >>>>>>>>>>>>> On Fri, Jun 8, 2012 at 11:36 AM, rendernyc < >>> rendernyc@gmail.com>wrote: >>>>>>>>>>>>>=20 >>>>>>>>>>>>>> 480 in a 12 core macpro was 16:21 >>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>=20 >>>>>>>>>>>>>> On Fri, Jun 8, 2012 at 11:31 AM, Andrew Embury < >>> aembury@gmail.com >>>>>>>>>>>>>>> wrote: >>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>> What about the 480? Did that not score between the 580 and >>> 680? >>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>> I'd be very interested to see that. >>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>> Cheers. >>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>> - Andrew >>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>> On Fri, Jun 8, 2012 at 11:28 AM, rendernyc < >>> rendernyc@gmail.com>wrote: >>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>> interesting >>>>>>>>>>>>>>>> thats why we need more results... >>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>> the 680 tested in a z800 rendered in 17:34 >>>>>>>>>>>>>>>> a 580 in an 2008 mac pro was 15:07 >>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>> On Fri, Jun 8, 2012 at 11:20 AM, Teddy Gage < >>>>>>>>>>>>>>>> teddygage@gmail.com> wrote: >>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>> GTX 680 - 2 GB VRAM - clock speed 1096 MHZ >>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>> core i7 3930K (6 logical cores) overclocked to 4.7 gHZ >>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>> render time : 13 min 5 seconds =3D 780 seconds >>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>> GTX 580 - 3 GB VRAM - clock speed 866 MHZ >>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>> core i7 940 (4 cores) oc'd to 3.7 gHZ >>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>> render time 13 min 50 seconds =3D 830 seconds >>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>> So these results seem to imply there is a disk and / or CP= U >>>>>>>>>>>>>>>>> bottleneck in your benchmark project, or there is >>> something else going on. >>>>>>>>>>>>>>>>> Maybe RAM plays a factor. Because in my own benchmark >>> tests with a >>>>>>>>>>>>>>>>> different project, I get different results, where the GTX >>> 580 is faster, >>>>>>>>>>>>>>>>> not the 680 in the faster machine. Interesting... >>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>> On Fri, Jun 8, 2012 at 11:07 AM, rendernyc < >>>>>>>>>>>>>>>>> rendernyc@gmail.com> wrote: >>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>>> email sent >>>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>>> thanks >>>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>>> On Fri, Jun 8, 2012 at 10:26 AM, Dave Bittner < >>>>>>>>>>>>>>>>>> dave@pixelworkshop.com> wrote: >>>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>>>> I'm running a flashed 470 from eBay. I'll run the test >>> and >>>>>>>>>>>>>>>>>>> send you the results. >>>>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>>>> On Jun 7, 2012, at 5:41PM, rendernyc wrote: >>>>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>>>>> yup, been testing lots of diff cards with the >>> raytracer. >>>>>>>>>>>>>>>>>>>> want to run a test on your 570 for the chart? >>>>>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>>>>> have the 285, 480, 580, 680, q4000 and q4800 so far >>>>>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>>>>> was just saying that the only card someone from adobe >>>>>>>>>>>>>>>>>>> could "officially" talk about is the currently shipping >>> q4000 >>>>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>>>> +---End of message---+ >>>>>>>>>>>>>>>>>>> To unsubscribe send any message to < >>>>>>>>>>>>>>>>>>> ae-list-off@media-motion.tv> >>>>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>>> -- >>>>>>>>>>>>>>>>>> danny princz >>>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>>> exposedideas.com >>>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>> -- >>>>>>>>>>>>>>>>> Animator & Editor >>>>>>>>>>>>>>>>> www.teddygage.com >>>>>>>>>>>>>>>>> Brooklyn >>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>> -- >>>>>>>>>>>>>>>> danny princz >>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>> exposedideas.com >>>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>=20 >>>>>>>>>>>>>>=20 >>>>>>>>>>>>>> -- >>>>>>>>>>>>>> danny princz >>>>>>>>>>>>>>=20 >>>>>>>>>>>>>> exposedideas.com >>>>>>>>>>>>>>=20 >>>>>>>>>>>>>=20 >>>>>>>>>>>>>=20 >>>>>>>>>>>>=20 >>>>>>>>>>>>=20 >>>>>>>>>>>> -- >>>>>>>>>>>> danny princz >>>>>>>>>>>>=20 >>>>>>>>>>>> exposedideas.com >>>>>>>>>>>>=20 >>>>>>>>>>>=20 >>>>>>>>>>>=20 >>>>>>>>>>>=20 >>>>>>>>>>> -- >>>>>>>>>>> danny princz >>>>>>>>>>>=20 >>>>>>>>>>> exposedideas.com >>>>>>>>>>>=20 >>>>>>>>>>=20 >>>>>>>>>>=20 >>>>>>>>>=20 >>>>>>>>>=20 >>>>>>>>> -- >>>>>>>>> danny princz >>>>>>>>>=20 >>>>>>>>> exposedideas.com >>>>>>>>>=20 >>>>>>>>>=20 >>>>>>>>=20 >>>>>>>>=20 >>>>>>>> -- >>>>>>>> danny princz >>>>>>>>=20 >>>>>>>> exposedideas.com >>>>>>>>=20 >>>>>>>=20 >>>>>>>=20 >>>>>>>=20 >>>>>>> -- >>>>>>> danny princz >>>>>>>=20 >>>>>>> exposedideas.com >>>>>>>=20 >>>>>>>=20 >>>>>>=20 >>>>>>=20 >>>>>> -- >>>>>> Animator & Editor >>>>>> www.teddygage.com >>>>>> Brooklyn >>>>>>=20 >>>>>>=20 >>>>>=20 >>>>>=20 >>>>> -- >>>>> Animator & Editor >>>>> www.teddygage.com >>>>> Brooklyn >>>>>=20 >>>>>=20 >>>>=20 >>>>=20 >>>> -- >>>> danny princz >>>>=20 >>>> exposedideas.com >>>=20 >>>=20 >>> +---End of message---+ >>> To unsubscribe send any message to >>>=20 >>=20 >>=20 >>=20 >> --=20 >> danny princz >>=20 >> exposedideas.com >=20 >=20 > +---End of message---+ > To unsubscribe send any message to