Return-Path: Received: from m1plsmtpa01-01.prod.mesa1.secureserver.net ([64.202.165.173] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 4744854 for ae-list@media-motion.tv; Tue, 12 Jun 2012 23:17:50 +0200 Received: from [192.168.0.101] ([173.247.4.230]) by m1plsmtpa01-01.prod.mesa1.secureserver.net with id MZLV1j00A4xm87901ZLVK4; Tue, 12 Jun 2012 14:20:29 -0700 Subject: Re: [AE] (OT) An example of a PC version of a Mac Pro with today's tech for AE References: From: Greg Balint Content-Type: text/plain; charset=us-ascii X-Mailer: iPhone Mail (9A405) In-Reply-To: Message-Id: Date: Tue, 12 Jun 2012 17:20:58 -0400 To: After Effects Mail List Content-Transfer-Encoding: quoted-printable Mime-Version: 1.0 (1.0) Ok. So clear and final word here.=20 HT on will have the OS (windows) show any program that it has 12 threads to w= ork with. Period. Right?? Why would AE discern against it if the os doesn'= t even determine which threads are "originals" versus "virtuals"? In my experience of CS5, AE just uses the Threads equally. No Delineation of= whether they are virtual or not. The performance is a little slower than i= f you had 12 true cores, but it's not nearly as slow as only 6 true cores.=20= Is this correct in Cs6 or have they removed this. I'll be sad if they have, a= s it actually is a faster render.=20 I don't care about the ray tracing engine at this point. So I'll only be usi= ng AE in a similar way as previous versions. I want my HT to be worth it! ////Greg Balint ///Art Director / Motion Graphics Designer delRAZOR.com/ On Jun 12, 2012, at 5:10 PM, "Stephen van Vuuren" w= rote: >> As I alluded, It's only multiproc rendering that can't use virtual cores.= > Other multithreaded tasks (like non-CUDA ray-traced rendering) uses real a= nd > virtual cores. >=20 > Chris, you confused about AE (which is a very rare thing). CS4 did not use= > HTT, but CS5 did - it was part of the launch marketing. Unless something h= as > been disabled in CS6 which would be a big shocker and a fail since this wa= s > a major engineering feature of 64-bit CS5. I've been HTT rendering on almo= st > every render since CS5 came out. While performance is not the same as > physical cores - obviously - the huge cost difference, especially if you > overclock, more than makes up. Which is why this benchmark recommended Qua= d > Core, HT and MP enabled as best bang for buck using AE CS5. >=20 > http://www.tomshardware.com/reviews/adobe-cs5-cuda-64-bit,2770-6.html >=20 > http://forums.adobe.com/message/4363116 >=20 > I just got my plugs setup for CS6 and will be rendering with HTT on tonigh= t > but I will be most surprised if it does not work. >=20 > stephen van vuuren > 336.202.4777 >=20 > http://www.sv2dcp.com/ > http://www.sv2studios.com/ > http://www.outsideinthemovie.com/ >=20 > A film is - or should be - more like music than like fiction. It should be= a > progression of moods and feelings. The theme, what's behind the emotion, t= he > meaning, all that comes later. > -Stanley Kubrick >=20 >=20 >=20 >=20 > +---End of message---+ > To unsubscribe send any message to >=20