Mailing List AE-List@media-motion.tv ? Message #44402
From: Chris Meyer <chris@crishdesign.com>
Subject: Re: [AE] Why a raytraced renderer?
Date: Tue, 12 Jun 2012 15:22:42 -0600
To: After Effects Mail List <AE-List@media-motion.tv>
Ray-traced comps disable multiproc rendering, FWIW.

 - Chris


On Jun 12, 2012, at 3:14 PM, John Morgan wrote:

After multiple tries…first ones suggesting up to 15 minutes when only 50% rendered…I tried different settings (brand new CS6 install so all my previous prefs were gone) and finally got it down to 6:51.   That’s with ray-tracing quality set to default of 5, multi-frame simultaneous and 3GB (of 24GB) reserved for other applications.  The first renders suggesting 15 mins had default 6GB of RAM reserved.
 
This is on a dual Xeon quad core HP Z800 w/24GB RAM; Quadro 5000 CUDA card.
 
John
 
From: After Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of Teddy Gage
Sent: Tuesday, June 12, 2012 1:26 PM
To: After Effects Mail List
Subject: Re: [AE] Why a raytraced renderer?
 

There are currently two benchmark projects floating around. I came up with one that I hosted here:www.teddygage.com/AEBENCHCS6/ - it's a scene with glossy reflections and refraction - three 3d figures spinning around. render times are roughly between 5 minutes for high end up to about 20 minutes. There is another benchmark that rendernyc came up with that has a robot and takes a bit longer to render (13-45 minutes). you'll have to contact him about that project

On Tue, Jun 12, 2012 at 1:51 PM, John Morgan <John.Morgan@slcc.edu> wrote:
Been off 4 weeks for knee replacement and have only modestly followed this thread.  I see your reference to a benchmark render or project. Where can I get that?  I'd like to test with my system, recently upgraded to include Quadro 5000 graphics.

John

-----Original Message-----
From: After Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of Dave Bittner
Sent: Tuesday, June 12, 2012 10:57 AM
To: After Effects Mail List

Subject: Re: [AE] Why a raytraced renderer?

AEbenchCS6: Mac Pro 3.1, 16 gigs ram, GTX 470 1.25 gigs of ram, render time was 8:13.



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-- 
Animator & Editor
www.teddygage.com
Brooklyn


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