Return-Path: Received: from spike.lmi.net ([66.117.140.17] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 4745017 for AE-List@media-motion.tv; Wed, 13 Jun 2012 02:50:43 +0200 Received: from [192.168.1.143] (c-71-198-249-239.hsd1.ca.comcast.net [71.198.249.239]) by spike.lmi.net (Postfix) with ESMTP id D14501540D2 for ; Tue, 12 Jun 2012 17:53:22 -0700 (PDT) Content-Type: text/plain; charset=us-ascii Mime-Version: 1.0 (Apple Message framework v1084) Subject: Re: [AE] (OT) An example of a PC version of a Mac Pro with today's tech for AE From: Brendan Bolles In-Reply-To: Date: Tue, 12 Jun 2012 17:53:22 -0700 Content-Transfer-Encoding: quoted-printable Message-Id: <1EC9A80E-7D6C-4551-98A7-3E016E155621@fnordware.com> References: To: "After Effects Mail List" X-Mailer: Apple Mail (2.1084) On Jun 12, 2012, at 2:10 PM, Stephen van Vuuren wrote: > Chris, you confused about AE (which is a very rare thing). CS4 did not = use > HTT, but CS5 did - it was part of the launch marketing. I wonder what the AE team meant when they said they used hyperthreading. = In general, it's the OS that needs to support hyperthreading, not = individual programs. The app just makes sure there are enough threads = to go around and the OS takes care of the rest. Maybe they made a few = tweaks for the slightly different caching you can get under = hyperthreading? For the tests I did, I assumed that if I had 2 physical cores that were = being completely utilized, that would be faster with hyperthreading = turned off because there would be only 2 threads, which is less = management than 4 threads with hyperthreading turned on. But at least = with a Core i7, this was not the case. Hyperthreading was always faster = for me. BTW, it is possible for a program to tell how many physical processors = are present apart from the number of logical processors. But for most = people I don't think there's any reason to do this. Just use the = logical processors and reap the hyperthreading benefits. Brendan