Return-Path: Received: from gateway14.websitewelcome.com ([69.93.154.35] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 4745019 for AE-List@media-motion.tv; Wed, 13 Jun 2012 03:22:29 +0200 Received: by gateway14.websitewelcome.com (Postfix, from userid 5007) id 9E86C7F7E628D; Tue, 12 Jun 2012 20:25:10 -0500 (CDT) Received: from gator1184.hostgator.com (gator1184.hostgator.com [174.121.151.98]) by gateway14.websitewelcome.com (Postfix) with ESMTP id 8FB3E7F7E6248 for ; Tue, 12 Jun 2012 20:25:10 -0500 (CDT) Received: from [24.167.166.243] (port=49624 helo=Neptune) by gator1184.hostgator.com with esmtpa (Exim 4.77) (envelope-from ) id 1SecKc-0003HQ-Cp for AE-List@media-motion.tv; Tue, 12 Jun 2012 20:25:10 -0500 Reply-To: From: "Stephen van Vuuren" To: "'After Effects Mail List'" References: In-Reply-To: Subject: RE: [AE] (OT) An example of a PC version of a Mac Pro with today's tech for AE Date: Tue, 12 Jun 2012 21:24:50 -0400 Organization: SV2 Studios Message-ID: <001901cd4903$54097d50$fc1c77f0$@sv2studios.com> MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit X-Mailer: Microsoft Outlook 14.0 Thread-Index: AQIo+BdTPyJndYXzm3XsoHlO/4jm/5ZAFUTA Content-Language: en-us X-AntiAbuse: This header was added to track abuse, please include it with any abuse report X-AntiAbuse: Primary Hostname - gator1184.hostgator.com X-AntiAbuse: Original Domain - media-motion.tv X-AntiAbuse: Originator/Caller UID/GID - [47 12] / [47 12] X-AntiAbuse: Sender Address Domain - sv2studios.com X-BWhitelist: no X-Source: X-Source-Args: X-Source-Dir: X-Source-Sender: (Neptune) [24.167.166.243]:49624 X-Source-Auth: stephen@sv2studios.com X-Email-Count: 3 X-Source-Cap: c3RlcGhlbnY7c3RlcGhlbnY7Z2F0b3IxMTg0Lmhvc3RnYXRvci5jb20= I do know AE does not always handle lots of threads well - but is Adobe saying it's HTT to blame or overall MP management. AE should not care - the OS and CPU should try to handle it. I'm not a programmer but I know MP can't work with Raytracer, many time-based plugins. Is this related to HTT performance - AE is making calls somehow to the physical cores that can't be processed? Or asking for CPU resources that cannot be split across the virtual cores (which supposedly it cannot identify)? Any suggestions on a test to properly figure this out? I see performance improvement on renders with HTT turned on - but not every time and with every project. And like Greg B. - the information out about HTT on AE is not in agreement with what Chris M. and Steve F. are posting now. stephen van vuuren 336.202.4777 http://www.sv2dcp.com/ http://www.sv2studios.com/ http://www.outsideinthemovie.com/ A film is - or should be - more like music than like fiction. It should be a progression of moods and feelings. The theme, what's behind the emotion, the meaning, all that comes later. -Stanley Kubrick -----Original Message----- From: After Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of Greg Balint Sent: Tuesday, June 12, 2012 8:08 PM To: After Effects Mail List Subject: Re: [AE] (OT) An example of a PC version of a Mac Pro with today's tech for AE This is just confusing the heck out of me, because I'm pretty sure I understood it all until today. I most certainly see a big difference rendering in AE with MP turned on and Hyperthreading enabled. AE has no clue the difference between a 4 core system with HT on or an 8 core with no HT. As long as I have the ram to power the "virtual" cores, AE doesn't care if they are virtual cores or not. They are two different things, but AE's Multiprocessing most certainly takes advantage of all threads available to it. ////Greg Balint ///Art Director / Motion Graphics Designer delRAZOR.com/ On Jun 12, 2012, at 7:30 PM, Chris Meyer wrote: > Aside from that, you can enable multiprocessing, which launches multiple copies of After Effects in the background, assigning one copy (process) to one core. This particular trick needs physical cores to actually do any work. +---End of message---+ To unsubscribe send any message to