Mailing List AE-List@media-motion.tv ? Message #44417
From: Greg Balint <greg@delrazor.com>
Subject: Re: [AE] (OT) An example of a PC version of a Mac Pro with today's tech for AE
Date: Tue, 12 Jun 2012 22:12:49 -0400
To: After Effects Mail List <AE-List@media-motion.tv>
Stephen,

I suspect things like drive speed writing and reading, codec speed to write each frame, and other bottlenecks can change the speed and efficiency of HT.

If there's footage being used, HT could see lesser productivity vs non HT if the bottleneck is how fast AE can bring in each frame anyway. You end up waiting on those frames to be brought in before the rest of the rendering can take place.  200 cores or threads wouldn't make as much difference if AE still needs to pull each frame and it takes a while to do.

I seem like I'm in the know. I'm pretty sure of the things I'm talking about, but I could be proven wrong. I'm not a complete expert on how HTT and AE play together.

////Greg Balint
///Art Director / Motion Graphics Designer
delRAZOR.com/

On Jun 12, 2012, at 9:24 PM, "Stephen van Vuuren" <stephen@sv2studios.com> wrote:

> I do know AE does not always handle lots of threads well - but is Adobe
> saying it's HTT to blame or overall MP management. AE should not care - the
> OS and CPU should try to handle it.
>
> I'm not a programmer but I know MP can't work with Raytracer, many
> time-based plugins. Is this related to HTT performance - AE is making calls
> somehow to the physical cores that can't be processed? Or asking for CPU
> resources that cannot be split across the virtual cores (which supposedly it
> cannot identify)?
>
> Any suggestions on a test to properly figure this out? I see performance
> improvement on renders with HTT turned on - but not every time and with
> every project. And like Greg B. - the information out about HTT on AE is not
> in agreement with what Chris M. and Steve F. are posting now.
>
> stephen van vuuren
> 336.202.4777
>
> http://www.sv2dcp.com/
> http://www.sv2studios.com/
> http://www.outsideinthemovie.com/
>
> A film is - or should be - more like music than like fiction. It should be a
> progression of moods and feelings. The theme, what's behind the emotion, the
> meaning, all that comes later.
> -Stanley Kubrick
>
> -----Original Message-----
> From: After Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of
> Greg Balint
> Sent: Tuesday, June 12, 2012 8:08 PM
> To: After Effects Mail List
> Subject: Re: [AE] (OT) An example of a PC version of a Mac Pro with today's
> tech for AE
>
> This is just confusing the heck out of me, because I'm pretty sure I
> understood it all until today.
>
> I most certainly see a big difference rendering in AE with MP turned on and
> Hyperthreading enabled. AE has no clue the difference between a 4 core
> system with HT on or an 8 core with no HT.
>
> As long as I have the ram to power the "virtual" cores, AE doesn't care if
> they are virtual cores or not.
>
> They are two different things, but AE's Multiprocessing most certainly takes
> advantage of all threads available to it.
>
> ////Greg Balint
> ///Art Director / Motion Graphics Designer delRAZOR.com/
>
> On Jun 12, 2012, at 7:30 PM, Chris Meyer <chris@crishdesign.com> wrote:
>
>> Aside from that, you can enable multiprocessing, which launches multiple
> copies of After Effects in the background, assigning one copy (process) to
> one core. This particular trick needs physical cores to actually do any
> work.
>
> +---End of message---+
> To unsubscribe send any message to <ae-list-off@media-motion.tv>
>
>
>
> +---End of message---+
> To unsubscribe send any message to <ae-list-off@media-motion.tv>
>
 
Subscribe (FEED) Subscribe (DIGEST) Subscribe (INDEX) Unsubscribe Mail to ListMaster