Return-Path: Received: from smtpoutwbe08.prod.mesa1.secureserver.net ([208.109.78.210] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with SMTP id 4748083 for ae-list@media-motion.tv; Fri, 15 Jun 2012 17:01:02 +0200 Received: (qmail 18572 invoked from network); 15 Jun 2012 15:03:45 -0000 Received: from unknown (HELO p3plwbeout04-06.prod.phx3.secureserver.net) (72.167.218.227) by smtpoutwbe08.prod.mesa1.secureserver.net with SMTP; 15 Jun 2012 15:03:44 -0000 Received: from localhost ([72.167.218.244]) by p3plwbeout04-06.prod.phx3.secureserver.net with bizsmtp id Nf3k1j0015GyNsw01f3kBD; Fri, 15 Jun 2012 08:03:44 -0700 x-cmae-analysis: v=2.0 cv=Zqtv2qHG c=1 sm=1 a=ouWs3YWDNoz4MBzElIBCQw==:17 a=LujJsNoJwlAA:10 a=KB2BwbusDjUA:10 a=9LDyFG-jt7YA:10 a=pnyGFoxxU9sA:10 a=IkcTkHD0fZMA:10 a=bDWiVW_OAAAA:8 a=TZb1taSUAAAA:8 a=pGLkceISAAAA:8 a=3uk2aAWUAAAA:8 a=N3qYfIhXBo_0OqA7EggA:9 a=QEXdDO2ut3YA:10 a=MSl-tDqOz04A:10 a=G8hwkzEB35gA:10 a=ouWs3YWDNoz4MBzElIBCQw==:117 Received: (qmail 25355 invoked by uid 99); 15 Jun 2012 15:03:44 -0000 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset="utf-8" X-Originating-IP: 75.83.206.115 User-Agent: Workspace Webmail 5.6.19 Message-Id: <20120615080343.89259f98f291d771214680e8971719cb.eff47629db.wbe@email04.secureserver.net> From: "Robert W. Walker" To: "After Effects Mail List" Subject: RE: [AE] 3D(new) Layers with Masks Date: Fri, 15 Jun 2012 08:03:43 -0700 Mime-Version: 1.0 Without seeing the specific scene you're working with, it's hard to tell=0A= exactly what you need, but wouldn't some sort of layer-splitting and=0Areor= dering of the stack do the trick for different points in time?=0A=0A=0A> --= ------ Original Message --------=0A> Subject: Re: [AE] 3D(new) Layers with = Masks=0A> From: Byron Nash =0A> Date: Fri, June 15, 20= 12 9:54 am=0A> To: "After Effects Mail List" =0A> = =0A> =0A> OK, that kinda sucks though. I'll have to pre-render or precomp e= ach=0A> element separately. I have some object that will be in front and so= me=0A> behind but the camera moves around the scene so the objects won't al= ways be=0A> foreground or background but both depending on what point in ti= me.=0A> =0A> I'm trying to think of a way to have a 3D layer at the correct= point in=0A> space that has an alpha channel projected on it that is corre= ct to the=0A> camera. I'll post if I come up with anything.=0A> =0A> On Thu= , Jun 14, 2012 at 7:26 PM, Chris Meyer wrote:=0A> = =0A> > Duplicate the 2D stuff, put a copy in front, and matte it out as nee= ded to=0A> > reveal the new 3D stuff "behind."=0A> >=0A> > - Chris=0A> >= =0A> >=0A> > On Jun 14, 2012, at 5:01 PM, Byron Nash wrote:=0A> >=0A> > > O= ne of the limitations of the new Raytraced renderer is that you can't=0A> >= put masks or track mattes on extruded layers. What kinds of workarounds=0A= > > have you all come up with to mask out something on a 3D layer? I have= =0A> > several pieces of text in a comp over some 2D footage and need to ma= ke the=0A> > appropriate bits go behind my 2D stuff.=0A> >=0A> >=0A> > +---= End of message---+=0A> > To unsubscribe send any message to =0A> >=0A