Return-Path: Received: from omr11.networksolutionsemail.com ([205.178.146.61] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4750249 for AE-List@media-motion.tv; Mon, 18 Jun 2012 06:42:47 +0200 Received: from cm-omr1 (mail.networksolutionsemail.com [205.178.146.50]) by omr11.networksolutionsemail.com (8.13.8/8.13.8) with ESMTP id q5I4jaiJ015604 for ; Mon, 18 Jun 2012 00:45:36 -0400 X-Authenticated-IP: 205.178.146.50 Received: from [205.178.146.50] ([205.178.146.50:33383] helo=webmail8) by cm-omr1 (envelope-from ) (ecelerity 2.2.2.41 r(31179/31189)) with ESMTP id 0C/06-27144-072BEDF4; Mon, 18 Jun 2012 00:45:36 -0400 Received: from 59.167.240.84 (chris@chriszwar.com [59.167.240.84]) by webmail8 (Netsol 11.2.30) with WEBMAIL id 24463; Mon, 18 Jun 2012 04:45:36 +0000 From: "Chris Zwar" To: "After Effects Mail List" Importance: Normal Sensitivity: Normal Message-ID: X-Mailer: Network Solutions Webmail, Build 11.2.30 X-Originating-IP: [59.167.240.84] X-Forwarded-For: [(null)] Date: Mon, 18 Jun 2012 04:45:36 +0000 Subject: AErender hangs at start MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Hi, Just asking a question about something we've seen for years, and never re= ally thought to ask about before. We have a Mac-based Deadline render farm, and all the slaves use the AEre= nder application to render - exactly the same as Lloyd's BG Render script= . It's the Adobe supplied render engine that comes with After Effects. Sometimes, on the individual slaves, the AErender application launches an= d just hangs without beginning to actually render. We've never figured o= ut why this happens. It's not due to any errors such as fonts, plugins, = mounted drives etc etc. We just re-queue the render and chances are it w= ill begin working properly. Every so often we have to kill all the orpha= ned aerender/ aerendercore processes that are sitting there doing nothing= except wasting memory. It doesn't seem to be anything to do with Deadli= ne itself, and we've never seen a pattern with the projects that render n= ormally and those that tend to stall. Any suggestions as to what causes this? -Chris