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ran on custom-built i7-960 with GTX 570 w 1.0 GB VRAM. got 6 min 37
sec
Kristaps Griva
www.lnt.lv
On 2012.06.15. 7:25, Louai Abu-Osba wrote:
I
got 24:46 on an unsupported GTX 460M, with 1.5 GB VRAM. Much
slower than the big cards, but waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay
faster than CPU.Â
On Thu, Jun 14, 2012 at 6:23 PM,
rendernyc <rendernyc@gmail.com>
wrote:
ran your test on macpro3,1 with GTX 570
2.5GB at 6:47
On Sat, May 26, 2012 at 2:50 PM,
Teddy Gage <teddygage@gmail.com>
wrote:
    Well, shocking if you care about
this sort of thing. So after some struggles getting the
GTX 680 to work with AE CS6 11.0.1 I finally got it
working. How would the 3 GB VRAM GTX 580, with 500 CUDA
cores stack up to the brand new 2 GB VRAM GTX 680 with
1,500 CUDA cores?
Would it be worth upgrading if you already owned a 580?
Would the extra 1 GB VRAM make a difference for the older
card?
Well I came up with a benchmark (228K) available HERE that maxes out the GPU and
tests your CUDA processing ability. You will need about
900 MB local space for the output and the new 11.0.1 patch
(probably).
Now a lot of figures are at play here but with the project
using 100% GPU and 25% CPU I think it's a decent bench for
comparing graphics cards. Here are the results:
GTX 680 (2GB) = 6 min. 11 sec to render
GTX 680 (2GB) (overclocked) = 5 min. 52 s
GTX 580 (3GB) = 5 min. 42 s
So the GTX 580 with 3GB VRAM is faster. Now it's hard to
say whether that's because the architecture is more
compute-friendly, or the extra GB of VRAM makes that much
of a difference.
Considering I got the 580 for about $415 shipped used on
eBay, I'd say for now nobody needs to rush out and buy a
680. It's performance is nearly as good, and great if you
are focusing on games, but not for purely compute / cuda /
mercury in CS6
I would love to hear some results on a 4GB 680, a 590 or a
690, let me know
TG
--
Animator & Editor
www.teddygage.com
Brooklyn
--
danny princz
exposedideas.com
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