Return-Path: Received: from host6.canaca.com ([66.49.160.142] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4752542 for AE-List@media-motion.tv; Wed, 20 Jun 2012 16:22:15 +0200 Received: from static24-89-101-87.r.rev.accesscomm.ca ([24.89.101.87] helo=[192.168.1.19]) by host6.canaca.com with esmtpsa (TLSv1:AES128-SHA:128) (Exim 4.69) (envelope-from ) id 1ShLqG-0003nB-BB for AE-List@media-motion.tv; Wed, 20 Jun 2012 10:25:08 -0400 Subject: Re: [AE] Link Trapcode particle size to camera position References: From: Jack Tunnicliffe Content-Type: text/plain; charset=us-ascii X-Mailer: iPhone Mail (9B206) In-Reply-To: Message-Id: <0BDF0582-338B-43E3-9A50-5AFC240B63FE@javapost.ca> Date: Wed, 20 Jun 2012 08:21:44 -0600 To: After Effects Mail List Content-Transfer-Encoding: quoted-printable Mime-Version: 1.0 (1.0) X-AntiAbuse: This header was added to track abuse, please include it with any abuse report X-AntiAbuse: Primary Hostname - host6.canaca.com X-AntiAbuse: Original Domain - media-motion.tv X-AntiAbuse: Originator/Caller UID/GID - [47 12] / [47 12] X-AntiAbuse: Sender Address Domain - javapost.ca X-Source: X-Source-Args: X-Source-Dir: I'm sure you've thought about trying a longer lens? A wider lens, ie: 28mm w= ould give you a more forced perspective, what you are describing, a longer l= ens, ie: 150mm portrait lens lessening depth perspective. Jack Tunnicliffe www.javapost.ca www.caffeineproductions.ca Sent from my Apple iPhone On 2012-06-20, at 5:58 AM, jarret langmeire wrote: > Hey everyone, >=20 > Been dealing with a gnarly issue the past week or so. I'm working on a cou= ple of star fields which I'm generating using a mixture of Form and Particul= ar. The issue I'm having is that as the camera moves/flies through the star f= ield, the stars that are up close to the camera end up being waaaay to large= whilst the distant ones disappear. I've been messing around with gradients a= nd using this as a layer map to control the size and it sort of works, but n= ot very well on some of the more complicated shots. So I'm wondering whether= there's another way to control the particle size in such a way that the clo= ser a particle is to the camera, the smaller it is? I know this sounds count= er-intuitive - stars that are closer SHOULD be larger but the look I'm tryin= g to achieve really requires the stars not to visibly scale up as they come c= loser (after all, we're talking light-years here). >=20 > Thanks for any suggestions, >=20 > Jarret