Mailing List AE-List@media-motion.tv ? Message #44570
From: Stephen van Vuuren <stephen@sv2studios.com>
Subject: RE: [AE] Link Trapcode particle size to camera position
Date: Wed, 20 Jun 2012 20:25:53 -0400
To: 'jarret langmeire' <langmeire@gmail.com>, 'After Effects Mail List' <AE-List@media-motion.tv>

> The problem is that the camera is moving through the star field resulting in those very unrealistic BIG particle stars.

 

The “Near Vanish” should kick in before object get large although of course they disappear. For realism, don’t be afraid of size. In a real star field, massive distance separate the stars, which means the chance of any one being close to the camera.

 

Use large values  (I’m currently working on building the universe inside After Effects for my film) – AE supports massive numbers (quintillion and more) – combined with a very wide angle lens, go near fish eye and you should not have the problem.

 

stephen van vuuren

336.202.4777

 

http://www.sv2dcp.com/

http://www.sv2studios.com/

http://www.outsideinthemovie.com/

 

A film is – or should be – more like music than like fiction. It should be a progression of moods and feelings. The theme, what’s behind the emotion, the meaning, all that comes later.

Stanley Kubrick

 

 
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