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I would make the emitter a box that is flat on the XY plane and emits toward the camera. Set direction spread to 0.
Ramp the particle opacity so that the stars fade in and out over their life.
Place the emitter far enough away from the camera so that no particles get too close before they fade out.
Add the spherical field to the camera's position in case any particles get near enough that you need it.
Then tweak it to get the motion you want.
It works for me. Like flying through a star field without moving the camera.
Jim
On Jun 20, 2012, at 9:50 PM, jarret langmeire wrote:
> The way I figure it, distances between the stars are massive so even though we are flying at massive speeds through a star field we would not see a star at more than a few pixels size unless we're actually REALLY close to it. So what I'm trying to achieve is a fly-through where we never actually get that close to individual stars but we do have the sense that we're moving through the star field. If I set things up in such a way that the closest stars are relatively small, then the distant stars disappear altogether.
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