|
|
Hello, I am working on a project with some rendered realflow fluid sims, and I'm at the final stages. I have my multilayer EXRs imported as layers, and I'm trying to reconstruct the beauty pass from spec, refract, reflect, shadow, diffuse, AO, vector, motion blur and indirect passes. (output from Mental Ray) I am getting pretty close by using add modes on spec, refract, and reflect, and then multiplying the shadow pass, but when recomped with the background it is way off, and especially once I add ambient occlusion. It looks extremely burned out. I am in a 32bit project. I haven't found any tutorials that are too good about how to layer and blend these passes in AE. Usually I would do this in Toxik / Composite or Nuke, but I prefer AE's layer and keyframe handling better. Especially because I'm going to strip each layer away for a demo animation. Anyone have ideas or can point me to a good tutorial? Thanks,
TG
-- Animator & Editor www.teddygage.com
Brooklyn
|
|